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What it says on the tin. Forge can be only used with charcoal.
Attach save file
n/a
Steps to reproduce
make forge
put coal in
put more coal in
put more coal in
craft stuff.
Expected behavior
coal is limited to 2000 units,same as charcoal
on second use it should ask "unload X coal?"
on top of which forge with coal should provide forge with charges for forging recipes
the function crafting_ammo_item_type that defines the ammo of pseeudo crafting tools takes only the first element in the set of ammo in json; but the actual reload action in the reload_furniture function uses something else entirely so one can reload but not craft or unload
I tried to take a crack at it but failed miserably, iexamine.cpp 4332 and 4380 if anyone's interested
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Describe the bug
What it says on the tin. Forge can be only used with charcoal.
Attach save file
n/a
Steps to reproduce
Expected behavior
coal is limited to 2000 units,same as charcoal
on second use it should ask "unload X coal?"
on top of which forge with coal should provide forge with charges for forging recipes
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
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