Attempted a recipe with no available components & (almost) infinite consume missing components #47591
Labels
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Describe the bug
Trying to craft some food the first day, I received an error: Attempted a recipe with no available components!, even though I had them. Couldn't craft clean water or fried eggs, but to my surprise, roasted acorns worked. Tried crafting cattle fodder, as it requires almost nothing, same error
I tried dropping the hide bag and cudgel from my hands (thinking maybe I couldn't pick up the stock pot for boiling). This allowed me to start crafting the fried eggs, but then I received the prompt: Consume missing components and continue crafting? (vegetable cooking oil). Saying "Yes" advances the crafting by a minuscule amount. and brings up the prompt again. Hitting "Y" a lot actually completes the craft, and the "missing components" are only consumed once in the end.
Steps To Reproduce
Unfortunately, I couldn't reproduce the issue quickly with a fresh character, but here is the save file right where it happens (the world has one character only).
Arcanea.zip
Try these steps with and without wearing the hide bag, as the issue changes.
Expected behavior
I would expect crafting to work, given the materials and tools are available.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Bionic Professions [package_bionic_professions],
Blaze Industries [blazeindustries],
Magiclysm [magiclysm],
Packaging [Packaging],
Mining Mod [Mining_Mod],
More City Locations [cityside],
No Rail Stations [No_Rail_Stations],
Stats Through Skills [StatsThroughSkills],
Arcana and Magic Items [Arcana],
Arcana - UndeadPeople Tileset [ArcanaUDP],
Blaze Industries - UndeadPeople Tileset [BlazeIndustriesUDP],
Magiclysm - UndeadPeople Tileset [MagiclysmUDP],
Mining Mod - UndeadPeople Tileset [Mining_ModUDP],
More Locations [more_locations],
More Locations - UndeadPeople Tileset [more_locationsUDP],
MSX Indicators: Xotto [UDP_XOTTO_INDICATORS],
Alternative Map Key [alt_map_key],
More Survivor Stuff [more_survivor_stuff]
]
Additional context
debug.log
I also found a related open issue (a year old), with the same error message, but then it was specific to batch crafting: #37239
The text was updated successfully, but these errors were encountered: