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Firewood source does not actually feed a fire #47173

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mikt4743thesecond opened this issue Feb 1, 2021 · 2 comments
Closed

Firewood source does not actually feed a fire #47173

mikt4743thesecond opened this issue Feb 1, 2021 · 2 comments
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(S3 - Duplicate) Bug that is duplicate of another one

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@mikt4743thesecond
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mikt4743thesecond commented Feb 1, 2021

Describe the bug

Firewood source does not keep a fire active during crafts that require a fire or during reading by firelight

Steps To Reproduce

Steps to reproduce the behavior:

  1. Make a firewood source, fill with firewood
  2. Light a fire, this works for lighting the fire, and craft something that requires a fire that takes a while
  3. The fire will not stay fed during the craft and may go out depending on original feed

Expected behavior

Firewood source should feed firewood, like it used to

Screenshots

Versions and configuration

  • OS: Windows 10

    • OS Version: 10.0 2004
  • Game Version: 0.E-9336-gdfd58b5-dirty [64-bit]

  • Graphics Version: Tiles

  • Game Language: System language []

  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions],
    C.R.I.T Expansion Mod [crt_expansion],
    Magiclysm [magiclysm],
    Aftershock [aftershock],
    No Rail Stations [No_Rail_Stations],
    Alternative Map Key [alt_map_key],
    Makeshift Items Mod [makeshift],
    Stats Through Skills [StatsThroughSkills],
    Stats Through Kills [stats_through_kills]
    ]

Additional context

@PaulBlay
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PaulBlay commented Feb 1, 2021

I'm sure I've seen this bug reported already. I can't find it, though.

@Zireael07
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Dupe of #47008 fixed by #47092?

@anothersimulacrum anothersimulacrum added the (S3 - Duplicate) Bug that is duplicate of another one label Feb 1, 2021
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Labels
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