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Eternal season still has changing seasons #26756
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You can either pack and upload the save somewher eand drop the link or, even better (though a size may sometimes cause issues here) pack it and then use the field in the lower portion of the comment text field where it says "Attach files by dragging & dropping, selecting them, or pasting from the clipboard." |
I don't care what you say about seasons... I see a much bigger thing bugging me there about that screenshot... like... WHAT is that thing you are building? |
I must agree with TechyBen, what the heck is that!? |
Its My Tank, Home, base, metal gear.... in the works. Named her Catherdal. |
so drop the world file, in here? |
I'll Tour it when its done =) |
That should do, yeah. Make sure the save is just from before the error occurs so it's easy to trigger. |
The error starts from the very start |
I hope it did that right, anywho it doesnt matter which world, it still happens. just debug a thermometer in and watch it change day after day. FYI the tank is in Boomer |
sad day i'm 1/4 done with the Cathedral, Theres a shrub hidden somewhere under it....... i cant get it to move at all |
Can confirm: My eternal Winter, after a few 'seasons' passed, started giving me daytime temps of 19c and nights around 16c. The ground tiles still look white like snow, but it hasn't snowed for a long time, only rain. My gear hasn't changed and what once barely protected me from frostbite is now making me overheat. Here's my save: https://www.dropbox.com/s/3inzqysmnh1z8za/East%20Glacier.7z?dl=0 |
also related to #31015 same issue basically, but not entirely the same, didn't test whether season advances, just was unable to land in the right desired season. |
Could this be the problem? In weather_gen.cpp at line 62:
It seems to assume the seasons will change, applying a variation to climate temperature based on how long through the year it is, but not based on what the actual season is. Would this work?
Not knowledgable enough to test this myself, this is just a punt because I've been hangering for a fix to this for a very long time. |
Is this still happening with the latest experimental? |
Probably, I don't see any mention of it being fixed. |
He didn't test whether the temperatures stayed the same over the passage of time, only that they were appropriate on starting a new game. I'll try to test this myself tomorrow, since I'm still eyeing that bit of code I posted above with more than a little suspicion. Edit: Well, I've done my yearly "download a billion things to compile, try to compile, fail completely to compile, give up after many hours" routine. I tried. But I can't test this until they release it in a binary build. So if someone else is capable of building Cata and testing this, that would be appreciated. |
Ping: @Hirmuolio, @jbytheway? |
I can confirm that as of 0ad2fdd the bug still persists. After about half a year the temperatures as low as -17 C while it is supposed to be summer. As for the newest (17.12.2021) experimental the situation is the same |
I'd legit pay someone to fix this at this point. Tried another fix myself this year (it's become an annual tradition) but I still suck too much at coding, it wouldn't compile. I'm convinced it's that "result.cyf" line in weather_gen.cpp though. Seems like such a simple thing. I just couldn't figure out the correct syntax. All I want for Christmas 2022 is an eternal winter in Cataclysm. |
Your comment has caught me at an opportune moment when I was searching for something to do, so I shall take a look at this. |
I think there used to be a bounty system here where you could post a $ amount for solving an issue. @MoogieOuttaMyDepth If it's still in effect, you should put your $ where your mouth is. |
Fixes CleverRaven#26756. Use the same trick as I previously used for the sunlight angle in eternal season mode where it just repeats the same weather from the first game day. A twist here is that we still use the true timestamp for the simplex noise parameter, because otherwise the weather would be exactly the same from day to day.
Fixes CleverRaven#26756. Use the same trick as I previously used for the sunlight angle in eternal season mode where it just repeats the same weather from the first game day. A twist here is that we still use the true timestamp for the simplex noise parameter, because otherwise the weather would be exactly the same from day to day.
Fixes #26756. Use the same trick as I previously used for the sunlight angle in eternal season mode where it just repeats the same weather from the first game day. A twist here is that we still use the true timestamp for the simplex noise parameter, because otherwise the weather would be exactly the same from day to day.
Describe the bug
Im playing with eternal seasons on summer, but the season still changes every 91 days while still saying its summer, and I can tell cause it snows, and everything freezes after the 91 days ticks twice.
To Reproduce
Steps to reproduce the behavior:
I just let time pass.
Expected behavior
A clear and concise description of what you expected to happen.
Ideally also describe why you expect it to happen.
Snow every year
Screenshots
If applicable, add screenshots to help explain your problem.
Versions and configuration(please complete the following information):
Windows 10
0.C-34540-gb6aae03
Chesshole
Dark Days Ahead, Disable NCP Needs, Simplified Nutrition, Craftable Gun Pack, Safe Autodoc, Bright Nights, Extended Realistic Guns, More Survival Tools,Boats, Vehicle Additions Pack, Boats, Tanks And Other Vehicles.
Additional context
Add any other context about the problem here.
E.g. A link to a savegame that allows the issue to be reproduced.
I don't know how to link a save
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