v0.10.0
- Editor now works on macos
- Fixed issue with pixel perfect rendering when the draw source dimensions for a sprite/animated sprite is the same size as the texture.
- Updates to python api
- Added
is_queued_for_deletion
property - Added
get_full_time_dilation_with_physics_delta
function to get a node's time dilation multiplied by physics delta time. Useful outside of_physics_update
.
- Added