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Black glTF models #3737
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I'll take a look at that one since it went through the obj converter. |
I have updated the the Google Groups forum topic with the original OBJ file as well, as well as other details. |
Thanks I'll check it out! |
Apparently the OBJ file was corrupt, in my case. Sean Lilley had a look and said the following:
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Also reported here: https://groups.google.com/forum/?hl=en#!topic/cesium-dev/WNkjQNihsfY |
Brought up on the forum: https://groups.google.com/forum/#!topic/cesium-dev/k4zWR2R7shY |
hi folks i guess this question/issue also fits in here (better than in the exporter): KhronosGroup/glTF-Blender-Exporter#143 basically, the models are much darker in cesium than the other viewers. thank you for your help! |
Just discovered this closed one: To me, the milk truck still looks pretty dark also after the fix/update. |
The dark/black models should be all gone from the May release of Cesium 1.45. |
Congratulations on closing the issue! I found these Cesium forum links in the comments above: https://groups.google.com/d/msg/cesium-dev/nlWiGXaaDz4/m1sVlxajCAAJ If this issue affects any of these threads, please post a comment like the following:
I am a bot who helps you make Cesium awesome! Contributions to my configuration are welcome. 🌍 🌎 🌏 |
I believe there have been reports of glTF models showing up black in Cesium on the forum (if you know of any please comment here). There is a reported issue in Three.js on some hardware, mrdoob/three.js#8381. If this is the generated shaders, we will either fix the shaders or workaround them in JavaScript.
This could affect all of our lighting code, not just glTF models.
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