Skip to content

Commit

Permalink
Brighten the RichTextLabel color in the default theme
Browse files Browse the repository at this point in the history
This makes its default color match Label's color, which leads to
a more consistent appearance.

This partially addresses godotengine#24570.
  • Loading branch information
Calinou committed Apr 10, 2019
1 parent 07b76c0 commit fa58628
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion scene/resources/default_theme/default_theme.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -795,7 +795,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_font("bold_italics_font", "RichTextLabel", default_font);
theme->set_font("mono_font", "RichTextLabel", default_font);

theme->set_color("default_color", "RichTextLabel", control_font_color);
theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1));
theme->set_color("font_color_selected", "RichTextLabel", font_color_selection);
theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));

Expand Down

0 comments on commit fa58628

Please sign in to comment.