Project III: The Way (Provisional Name) is fast-paced roguelite with an emphasis on ranged combat and constant repositioning. The player controls Din Djarin, the Mandalorian. Readying himself before a crucial mission, Mando shares a drink with his allies in a canteen, remembering and retelling a past mission in which he took on a crusade against Moff Gideon.
Disclaimer: play using headphones & controller.
This project is made as a 3rd year assigment in Bachelor’s Degree in Video Games by UPC at CITM, Terrassa, under the supervision of lecturer Marc Garrigó, Joan Pons & Marc Ripoll.
Start the game, use the control keys below to navigate trough the levels: shoot the enemies (red boxes) & the explosive barrels. Press Alt+F4 to quit.
Game developed by Virtual Ragnarok.
Github: https://github.com/CITM-VGDD-2018-2022/Project-3_Diamond-Engine
Twitter: https://twitter.com/RagnarokVirtual
YouTube: https://www.youtube.com/channel/UCzwLxtTAxGMVG1belis7tkw
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Left Joystick
- Move the character arround / Move arround when shooting.
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A
- Dash, incresing your speed momentarily in the direction of your movement. This makes moving & Shooting unavaliable for the duration of the action; also makes the fire rate of the shooting faster.
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R2
- Shoot, becoming still in the process, & using the Left Joystick to aim.
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Akt+F4: Close the game (on main menu)
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Basic characterlocomotion & Gameplay with Controller
- Character moves & Collides through the level.
- Character has to option to perform a Dash:incresing your speed momentarily in the direction of your movement. This makes moving & Shooting unavaliable for the duration of the action; also makes the fire rate of the shooting faster.
- Character has to option to perform basic Shooting.
- Shooting and Dash being part of a greater Movement & Combat Design, with their values adjusted to Game Feel.
- All the previous actions have a sound to go with them.
- Character has a finished model, textures & animations.
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Enviroment
- 4 room setup that is changed in a random order when going though the yellow portals.
- All 4 rooms are in a blockout stage, with Level Design applied.
- Featuring a fully finished Barrel & X-Wing props.
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General Gameplay
- Perspective Camera
- Initial HUD draft is visible.
Used & Developed Diamond Engine, made by Miquel Suau Gonzàlez
GNU Affero General Public License v3.0 Check the full license in our Github project