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Constexpr recurse #50

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3 changes: 3 additions & 0 deletions clang-tools-extra/clang-tidy/bsl/BslTidyModule.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,7 @@
#include "LiteralsUserDefinedCheck.h"
#include "NamespaceGlobalCheck.h"
#include "NodiscardCheck.h"
#include "NoRecursionCheck.h"
#include "NonPodClassdefCheck.h"
#include "NonPodStaticCheck.h"
#include "OpBitwiseOperandsCheck.h"
Expand Down Expand Up @@ -131,6 +132,8 @@ class BslModule : public ClangTidyModule {
"bsl-namespace-global");
CheckFactories.registerCheck<NodiscardCheck>(
"bsl-nodiscard");
CheckFactories.registerCheck<NoRecursionCheck>(
"bsl-no-recursion");
CheckFactories.registerCheck<NonPodClassdefCheck>(
"bsl-non-pod-classdef");
CheckFactories.registerCheck<NonPodStaticCheck>(
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1 change: 1 addition & 0 deletions clang-tools-extra/clang-tidy/bsl/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,7 @@ add_clang_library(clangTidyBslModule
LiteralsUserDefinedCheck.cpp
NamespaceGlobalCheck.cpp
NodiscardCheck.cpp
NoRecursionCheck.cpp
NonPodClassdefCheck.cpp
NonPodStaticCheck.cpp
OpBitwiseOperandsCheck.cpp
Expand Down
281 changes: 281 additions & 0 deletions clang-tools-extra/clang-tidy/bsl/NoRecursionCheck.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,281 @@
//===--- NoRecursionCheck.cpp - clang-tidy --------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#include "NoRecursionCheck.h"
#include "clang/AST/ASTContext.h"
#include "clang/ASTMatchers/ASTMatchFinder.h"
#include "clang/Analysis/CallGraph.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/SCCIterator.h"

using namespace clang::ast_matchers;

namespace clang {
namespace tidy {
namespace bsl {

namespace {

/// Much like SmallSet, with two differences:
/// 1. It can *only* be constructed from an ArrayRef<>. If the element count
/// is small, there is no copy and said storage *must* outlive us.
/// 2. it is immutable, the way it was constructed it will stay.
template <typename T, unsigned SmallSize> class ImmutableSmallSet {
ArrayRef<T> Vector;
llvm::DenseSet<T> Set;

static_assert(SmallSize <= 32, "N should be small");

bool isSmall() const { return Set.empty(); }

public:
using size_type = size_t;

ImmutableSmallSet() = delete;
ImmutableSmallSet(const ImmutableSmallSet &) = delete;
ImmutableSmallSet(ImmutableSmallSet &&) = delete;
T &operator=(const ImmutableSmallSet &) = delete;
T &operator=(ImmutableSmallSet &&) = delete;

// WARNING: Storage *must* outlive us if we decide that the size is small.
ImmutableSmallSet(ArrayRef<T> Storage) {
// Is size small-enough to just keep using the existing storage?
if (Storage.size() <= SmallSize) {
Vector = Storage;
return;
}

// We've decided that it isn't performant to keep using vector.
// Let's migrate the data into Set.
Set.reserve(Storage.size());
Set.insert(Storage.begin(), Storage.end());
}

/// count - Return 1 if the element is in the set, 0 otherwise.
size_type count(const T &V) const {
if (isSmall()) {
// Since the collection is small, just do a linear search.
return llvm::find(Vector, V) == Vector.end() ? 0 : 1;
}

return Set.count(V);
}
};

/// Much like SmallSetVector, but with one difference:
/// when the size is \p SmallSize or less, when checking whether an element is
/// already in the set or not, we perform linear search over the vector,
/// but if the size is larger than \p SmallSize, we look in set.
/// FIXME: upstream this into SetVector/SmallSetVector itself.
template <typename T, unsigned SmallSize> class SmartSmallSetVector {
public:
using size_type = size_t;

private:
SmallVector<T, SmallSize> Vector;
llvm::DenseSet<T> Set;

static_assert(SmallSize <= 32, "N should be small");

// Are we still using Vector for uniqness tracking?
bool isSmall() const { return Set.empty(); }

// Will one more entry cause Vector to switch away from small-size storage?
bool entiretyOfVectorSmallSizeIsOccupied() const {
assert(isSmall() && Vector.size() <= SmallSize &&
"Shouldn't ask if we have already [should have] migrated into Set.");
return Vector.size() == SmallSize;
}

void populateSet() {
assert(Set.empty() && "Should not have already utilized the Set.");
// Magical growth factor prediction - to how many elements do we expect to
// sanely grow after switching away from small-size storage?
const size_t NewMaxElts = 4 * Vector.size();
Vector.reserve(NewMaxElts);
Set.reserve(NewMaxElts);
Set.insert(Vector.begin(), Vector.end());
}

/// count - Return 1 if the element is in the set, 0 otherwise.
size_type count(const T &V) const {
if (isSmall()) {
// Since the collection is small, just do a linear search.
return llvm::find(Vector, V) == Vector.end() ? 0 : 1;
}
// Look-up in the Set.
return Set.count(V);
}

bool setInsert(const T &V) {
if (count(V) != 0)
return false; // Already exists.
// Does not exist, Can/need to record it.
if (isSmall()) { // Are we still using Vector for uniqness tracking?
// Will one more entry fit within small-sized Vector?
if (!entiretyOfVectorSmallSizeIsOccupied())
return true; // We'll insert into vector right afterwards anyway.
// Time to switch to Set.
populateSet();
}
// Set time!
// Note that this must be after `populateSet()` might have been called.
bool SetInsertionSucceeded = Set.insert(V).second;
(void)SetInsertionSucceeded;
assert(SetInsertionSucceeded && "We did check that no such value existed");
return true;
}

public:
/// Insert a new element into the SmartSmallSetVector.
/// \returns true if the element was inserted into the SmartSmallSetVector.
bool insert(const T &X) {
bool result = setInsert(X);
if (result)
Vector.push_back(X);
return result;
}

/// Clear the SmartSmallSetVector and return the underlying vector.
decltype(Vector) takeVector() {
Set.clear();
return std::move(Vector);
}
};

constexpr unsigned SmallCallStackSize = 16;
constexpr unsigned SmallSCCSize = 32;

using CallStackTy =
llvm::SmallVector<CallGraphNode::CallRecord, SmallCallStackSize>;

// In given SCC, find *some* call stack that will be cyclic.
// This will only find *one* such stack, it might not be the smallest one,
// and there may be other loops.
CallStackTy PathfindSomeCycle(ArrayRef<CallGraphNode *> SCC) {
// We'll need to be able to performantly look up whether some CallGraphNode
// is in SCC or not, so cache all the SCC elements in a set.
const ImmutableSmallSet<CallGraphNode *, SmallSCCSize> SCCElts(SCC);

// Is node N part if the current SCC?
auto NodeIsPartOfSCC = [&SCCElts](CallGraphNode *N) {
return SCCElts.count(N) != 0;
};

// Track the call stack that will cause a cycle.
SmartSmallSetVector<CallGraphNode::CallRecord, SmallCallStackSize>
CallStackSet;

// Arbitrairly take the first element of SCC as entry point.
CallGraphNode::CallRecord EntryNode(SCC.front(), /*CallExpr=*/nullptr);
// Continue recursing into subsequent callees that are part of this SCC,
// and are thus known to be part of the call graph loop, until loop forms.
CallGraphNode::CallRecord *Node = &EntryNode;
while (true) {
// Did we see this node before?
if (!CallStackSet.insert(*Node))
break; // Cycle completed! Note that didn't insert the node into stack!
// Else, perform depth-first traversal: out of all callees, pick first one
// that is part of this SCC. This is not guaranteed to yield shortest cycle.
Node = llvm::find_if(Node->Callee->callees(), NodeIsPartOfSCC);
}

// Note that we failed to insert the last node, that completes the cycle.
// But we really want to have it. So insert it manually into stack only.
CallStackTy CallStack = CallStackSet.takeVector();
CallStack.emplace_back(*Node);

return CallStack;
}

} // namespace

void NoRecursionCheck::registerMatchers(MatchFinder *Finder) {
Finder->addMatcher(translationUnitDecl().bind("TUDecl"), this);
}

void NoRecursionCheck::handleSCC(ArrayRef<CallGraphNode *> SCC) {
assert(!SCC.empty() && "Empty SCC does not make sense.");

// First of all, call out every stongly connected function.
for (CallGraphNode *N : SCC) {
FunctionDecl *D = N->getDefinition();
// getOuterLexicalRecordContext
if (!D->isConstexprSpecified())
diag(D->getLocation(), "function %0 is within a recursive call chain")
<< D;
}

// Now, SCC only tells us about strongly connected function declarations in
// the call graph. It doesn't *really* tell us about the cycles they form.
// And there may be more than one cycle in SCC.
// So let's form a call stack that eventually exposes *some* cycle.
const CallStackTy EventuallyCyclicCallStack = PathfindSomeCycle(SCC);
assert(!EventuallyCyclicCallStack.empty() && "We should've found the cycle");

// While last node of the call stack does cause a loop, due to the way we
// pathfind the cycle, the loop does not nessesairly begin at the first node
// of the call stack, so drop front nodes of the call stack until it does.
const auto CyclicCallStack =
ArrayRef<CallGraphNode::CallRecord>(EventuallyCyclicCallStack)
.drop_until([LastNode = EventuallyCyclicCallStack.back()](
CallGraphNode::CallRecord FrontNode) {
return FrontNode == LastNode;
});
assert(CyclicCallStack.size() >= 2 && "Cycle requires at least 2 frames");

// Which function we decided to be the entry point that lead to the recursion?
FunctionDecl *CycleEntryFn = CyclicCallStack.front().Callee->getDefinition();
// And now, for ease of understanding, let's print the call sequence that
// forms the cycle in question.
if (!CycleEntryFn->isConstexprSpecified()) {
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code I added

diag(CycleEntryFn->getLocation(),
"example recursive call chain, starting from function %0",
DiagnosticIDs::Note)
<< CycleEntryFn;
for (int CurFrame = 1, NumFrames = CyclicCallStack.size();
CurFrame != NumFrames; ++CurFrame) {
CallGraphNode::CallRecord PrevNode = CyclicCallStack[CurFrame - 1];
CallGraphNode::CallRecord CurrNode = CyclicCallStack[CurFrame];

Decl *PrevDecl = PrevNode.Callee->getDecl();
Decl *CurrDecl = CurrNode.Callee->getDecl();

diag(
CurrNode.CallExpr->getBeginLoc(),
"Frame #%0: function %1 calls function %2 here:", DiagnosticIDs::Note)
<< CurFrame << cast<NamedDecl>(PrevDecl) << cast<NamedDecl>(CurrDecl);
}

diag(CyclicCallStack.back().CallExpr->getBeginLoc(),
"... which was the starting point of the recursive call chain; there "
"may be other cycles",
DiagnosticIDs::Note);
}
}

void NoRecursionCheck::check(const MatchFinder::MatchResult &Result) {
// Build call graph for the entire translation unit.
const auto *TU = Result.Nodes.getNodeAs<TranslationUnitDecl>("TUDecl");
CallGraph CG;
CG.addToCallGraph(const_cast<TranslationUnitDecl *>(TU));

// Look for cycles in call graph,
// by looking for Strongly Connected Comonents (SCC's)
for (llvm::scc_iterator<CallGraph *> SCCI = llvm::scc_begin(&CG),
SCCE = llvm::scc_end(&CG);
SCCI != SCCE; ++SCCI) {
if (!SCCI.hasCycle()) // We only care about cycles, not standalone nodes.
continue;
handleSCC(*SCCI);
}
}

} // namespace bsl
} // namespace tidy
} // namespace clang
44 changes: 44 additions & 0 deletions clang-tools-extra/clang-tidy/bsl/NoRecursionCheck.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
//===--- NoRecursionCheck.h - clang-tidy ------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANG_TIDY_BSL_NORECURSIONCHECK_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANG_TIDY_BSL_NORECURSIONCHECK_H

#include "../ClangTidyCheck.h"

namespace clang {

class CallGraphNode;

namespace tidy {
namespace bsl {

/// Finds strongly connected functions (by analyzing call graph for SCC's
/// that are loops), diagnoses each function in the cycle,
/// and displays one example of possible call graph loop (recursion).
/// Makes exception for constexpr functions, including lambdas
/// implicitly marked constexpr in C++17 or later.
///
/// For the user-facing documentation see:
/// http://clang.llvm.org/extra/clang-tidy/checks/bsl-no-recursion.html
class NoRecursionCheck : public ClangTidyCheck {
public:
NoRecursionCheck(StringRef Name, ClangTidyContext *Context)
: ClangTidyCheck(Name, Context) {}
void registerMatchers(ast_matchers::MatchFinder *Finder) override;
void check(const ast_matchers::MatchFinder::MatchResult &Result) override;

private:
void handleSCC(ArrayRef<CallGraphNode *> SCC);
};

} // namespace bsl
} // namespace tidy
} // namespace clang

#endif // LLVM_CLANG_TOOLS_EXTRA_CLANG_TIDY_BSL_NORECURSIONCHECK_H
5 changes: 5 additions & 0 deletions clang-tools-extra/docs/ReleaseNotes.rst
Original file line number Diff line number Diff line change
Expand Up @@ -219,6 +219,11 @@ New checks

Warns if [[nodiscard]] or [[maybe_unused]] are missing

- New :doc:`bsl-no-recursion
<clang-tidy/checks/bsl-no-recursion>` check.

Finds recursive functions and diagnoses them unless constexpr.

- New :doc:`bsl-non-pod-classdef
<clang-tidy/checks/bsl-non-pod-classdef>` check.

Expand Down
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