[XR] Remove a 180 degree flip (an old relic) #13448
Merged
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Fixes #13447
When initially implemented, right-handed scenes needed a 180 degrees flip because of the way teleportation was working. This code was revamped, but the 180 flip was never removed. I have tested it in different scenarios (and will continue testing it), but it does seem like this is an old relic and technically a bug that needs to be fixed.