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In USD geometries the doubleSided parameter defaults to false, which is not a good default for Arnold rendering.
Not only this has a small cost at render time, but as soon as transmission is enabled this introduces incorrect results.
Since the Arnold parameter arnold:sidedness can be used to fine-tune it (with eventually different values per ray type), we could want to drop support for the builtin doubleSided attribute.
The text was updated successfully, but these errors were encountered:
In USD geometries the doubleSided parameter defaults to false, which is not a good default for Arnold rendering.
Not only this has a small cost at render time, but as soon as transmission is enabled this introduces incorrect results.
Since the Arnold parameter
arnold:sidedness
can be used to fine-tune it (with eventually different values per ray type), we could want to drop support for the builtin doubleSided attribute.The text was updated successfully, but these errors were encountered: