-
-
Notifications
You must be signed in to change notification settings - Fork 82
v0.2.X Readme
Kasugaccho edited this page Apr 30, 2019
·
1 revision
DTL (Dungeon Template Library)
>> Japanese(ๆฅๆฌ่ชใใผใธใฏใใกใ)
using dungeon_t = std::uint_fast8_t;
constexpr std::size_t x_size{ 12 };
constexpr std::size_t y_size{ 8 };
Required Class Function: | operator[] | size |
---|
std::array<std::array<dungeon_t, x_size>, y_size> dungeon_stl_matrix{ {} };
Required Class Function: | operator[] |
---|
dungeon_t dungeon_default_matrix[y_size][x_size]{};
Required Class Function: | operator[] |
---|
dungeon_t dungeon_array_matrix[x_size*y_size]{};
Compiler | C++14 (~v0.2.4) | C99 |
---|---|---|
MSVC | ||
GCC | ||
Clang | ||
Zapcc | ||
ICC |
Default Value | Name | Image Color |
---|---|---|
0 | Sea | Pale Brown |
1 | Land | Dark Olive |
Capacity Requirement |
---|
1 bit |
Default Value | Name | Image Color |
---|---|---|
0 | Sea | Pale Brown |
1 | Land | Dark Olive |
Capacity Requirement |
---|
1 bit |
Default Value | Name | Image Color |
---|---|---|
0 | Sea | Blue |
n | (Biome) |
Capacity Requirement |
---|
1~ bit |
Underdevelopment...
Default Value | Name | Image Color |
---|---|---|
0 | Sea | Blue |
n | (Biome) |
Capacity Requirement |
---|
X bit |
Default Value | Name |
---|---|
0-255 | Height |
Capacity Requirement |
---|
8 bit |
Default Value | Name |
---|---|
0-255 | Height |
Capacity Requirement |
---|
8 bit |
Default Value | Name |
---|---|
0-255 | Height |
Capacity Requirement |
---|
8 bit |
Default Value | Name |
---|---|
0-255 | Height |
Capacity Requirement |
---|
8 bit |
Default Value | Name | Image Color |
---|---|---|
0 | Outside Wall | Blue |
1 | Inside Wall | White |
2 | Room | Green |
3 | Entrance | Black |
4 | Way | Yellow |
Capacity Requirement |
---|
3 bit |
Default Value | Name | Image Color |
---|---|---|
0 | Wall | Black |
1 | Empty | White |
Capacity Requirement |
---|
1 bit |
Default Value | Name | Image Color |
---|---|---|
0 | Wall | Blue |
1 | Empty | White |
Capacity Requirement |
---|
1 bit |
Default Value | Name | Image Color |
---|---|---|
0 | Wall | Black |
1 | Room | Brown |
2 | Unknown | |
3 | Unknown | |
4 | Unknown |
Capacity Requirement |
---|
3 bit |
Underdevelopment...
Matrix Size Min | Matrix Size Max |
---|---|
0 | (Variable Max) |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | Black |
Capacity Requirement |
---|
1 bit |
Matrix Size Min | Matrix Size Max |
---|---|
1 | (Variable Max) |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | White |
1 | Wall | Black |
Capacity Requirement |
---|
1 bit |
Matrix Size Min | Matrix Size Max |
---|---|
2 | (Variable Max) |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | White |
1 | Wall | Black |
Capacity Requirement |
---|
1 bit |
Matrix Size Min | Matrix Size Max |
---|---|
0 | (Variable Max) |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | White |
1 | Wall | Black |
Capacity Requirement |
---|
1 bit |
Matrix Size Min | Matrix Size Max |
---|---|
2 | (Variable Max) |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | White |
1 | Wall | Black |
Capacity Requirement |
---|
1 bit |
Matrix Size Min | Matrix Size Max |
---|---|
3 | (Variable Max) |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | White |
1 | Wall | Black |
2 | Block | Red |
Capacity Requirement |
---|
2 bit |
Matrix Size Min | Matrix Size Max |
---|---|
2 | (Variable Max) |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | Green |
1 | White | White |
2 | Black | Black |
Capacity Requirement |
---|
2 bit |
Matrix Size Min | Matrix Size Max |
---|---|
4 | (Variable Max) |
Default Value | Name |
---|---|
0 | Empty |
1 | White King |
2 | Black King |
3 | White Queen |
4 | Black Queen |
5 | White Bishop |
6 | Black Bishop |
7 | White Knight |
8 | Black Knight |
9 | White Rook |
10 | Black Rook |
11 | White Pawn |
12 | Black Pawn |
Capacity Requirement |
---|
4 bit |
Default Value | Name | Image Color |
---|---|---|
0 | Empty | Blue |
1 | Mountain | Green |
Capacity Requirement |
---|
1 bit |
Name | Function | Version |
---|---|---|
.csv | fileRead_csv | v0.1.12~ |
.dtlm | fileRead_dtlm | v0.1.12~ |
Name | Function | Version |
---|---|---|
.csv | fileWrite_csv | v0.1.12~ |
.dtlm | fileWrite_dtlm | v0.1.22~ |
.md | fileWrite_md | v0.1.24~ |
.txt | fileWrite_0_9 | v0.1.24~ |
Name | Function | Version |
---|---|---|
.pbm | fileWrite_pbm | v0.1.22~ |
.svg | fileWrite_svg | v0.1.22~ |
.bmp | fileWrite_bmp | v0.1.23~ |
Name | Version |
---|---|
wolf_auto_tile | v0.2.3~ |
Name | Function | Version |
---|---|---|
.obj | fileWriteTerrain_obj | v0.1.27~ |
.obj | fileWriteBoard_obj | v0.1.28~ |
These codes are licensed under CC0.
Created by Gaccho on December 15th, 2018.
E-mail: | [email protected] |
---|---|
Twitter: | @wanotaitei |
As Project | |
Made by Gaccho. |
Japan Terrain Generation Research Institute
Copyright (c) 2018-2021 As Project.
Distributed under the Boost Software License, Version 1.0.(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)