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SampleCode
Kasugaccho edited this page Apr 6, 2019
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5 revisions
Source Code
#include <DTL.hpp>
#include <cstddef>
#include <cstdint>
#include <array>
int main() {
using shape_t = std::uint_fast8_t;
constexpr std::size_t width{ 16 };
constexpr std::size_t height{ 8 };
std::array<std::array<shape_t, width>, height> matrix{ {} };
dtl::shape::Border<shape_t>(1).draw(matrix);
dtl::console::OutputStringBool<shape_t>("#", "/").draw(matrix);
}
Output Result
################
#//////////////#
#//////////////#
#//////////////#
#//////////////#
#//////////////#
#//////////////#
################
#include <array>
#include "DTL.hpp"
int main() {
using dungeon_t = std::uint_fast8_t;
std::array<std::array<dungeon_t, 11>, 11> dungeon{ {} };
dtl::PointGridField<dungeon_t> point_grid_field(dungeon);
dtl::dungeonStringOutputBool(dungeon, "##", " ");
return 0;
}
######################
## ##
## ## ## ## ## ##
## ##
## ## ## ## ## ##
## ##
## ## ## ## ## ##
## ##
## ## ## ## ## ##
## ##
######################
Copyright (c) 2018-2021 As Project.
Distributed under the Boost Software License, Version 1.0.(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)