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Standard Shaders

The Standard Shaders package contains general-purpose shaders for Unity projects. The package contains over 25 shaders of varying types that can be used in virtually any project.

Shaders

Surface

  • Checkerboard
  • Cubemap
  • Decal
  • DetailTexture
  • Diffuse
  • LightingRamp
  • LinearFog
  • NormalExtrusion
  • RimLighting
  • ShadowCasting
  • SingleColor
  • Sliced
  • SpecularSimple
  • WorldReflection
  • WrappedDiffuse

Unlit

  • Checkerboard
  • ShadowsOnly
  • SimpleTexture
  • SingleColor
  • SkyReflection
  • SkyReflectionPerPixel
  • Triplanar
  • WorldSpaceNormals

Include

  • Dither
  • Encode
  • Jitter
  • Pi

Installation

Use the Unity Package Manager to install the Standard Shaders package.

  1. Open the Package Manager in Window > Package Manager
  2. Click the add (+) button in the status bar
  3. Select Add package from git URL from the add menu
  4. Enter the following Git URL in the text box and click Add:
https://github.com/zigurous/unity-standard-shaders.git