The Standard Shaders package contains general-purpose shaders for Unity projects. The package contains over 25 shaders of varying types that can be used in virtually any project.
- Checkerboard
- Cubemap
- Decal
- DetailTexture
- Diffuse
- LightingRamp
- LinearFog
- NormalExtrusion
- RimLighting
- ShadowCasting
- SingleColor
- Sliced
- SpecularSimple
- WorldReflection
- WrappedDiffuse
- Checkerboard
- ShadowsOnly
- SimpleTexture
- SingleColor
- SkyReflection
- SkyReflectionPerPixel
- Triplanar
- WorldSpaceNormals
- Dither
- Encode
- Jitter
- Pi
Use the Unity Package Manager to install the Standard Shaders package.
- Open the Package Manager in
Window > Package Manager
- Click the add (
+
) button in the status bar - Select
Add package from git URL
from the add menu - Enter the following Git URL in the text box and click Add:
https://github.com/zigurous/unity-standard-shaders.git