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std.Progress: better Windows support
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* Merge a bunch of related state together into TerminalMode. Windows
  sometimes follows the same path as posix via ansi_escape_codes,
  sometimes not.
* Use a different thread entry point for Windows API but share the same
  entry point on Windows when the terminal is in ansi_escape_codes mode.
* Only clear the terminal when the stderr lock is held.
* Don't try to clear the terminal when nothing has been written yet.
* Don't try to clear the terminal in IPC mode.
* Fix size detection logic bug under error conditions.
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andrewrk committed May 28, 2024
1 parent 40afac4 commit 3a3d218
Showing 1 changed file with 115 additions and 101 deletions.
216 changes: 115 additions & 101 deletions lib/std/Progress.zig
Original file line number Diff line number Diff line change
Expand Up @@ -8,19 +8,13 @@ const assert = std.debug.assert;
const Progress = @This();
const posix = std.posix;
const is_big_endian = builtin.cpu.arch.endian() == .big;
const is_windows = builtin.os.tag == .windows;

/// `null` if the current node (and its children) should
/// not print on update()
terminal: ?std.fs.File,
terminal: std.fs.File,

/// Is this a windows API terminal (note: this is not the same as being run on windows
/// because other terminals exist like MSYS/git-bash)
is_windows_terminal: bool,
/// The output code page of the console (only set if the console is a Windows API terminal)
console_code_page: if (builtin.os.tag == .windows) windows.UINT else void,

/// Whether the terminal supports ANSI escape codes.
supports_ansi_escape_codes: bool,
terminal_mode: TerminalMode,

update_thread: ?std.Thread,

Expand Down Expand Up @@ -53,6 +47,19 @@ node_freelist: []Node.OptionalIndex,
node_freelist_first: Node.OptionalIndex,
node_end_index: u32,

pub const TerminalMode = union(enum) {
off,
ansi_escape_codes,
/// This is not the same as being run on windows because other terminals
/// exist like MSYS/git-bash.
windows_api: if (is_windows) WindowsApi else void,

pub const WindowsApi = struct {
/// The output code page of the console.
code_page: windows.UINT,
};
};

pub const Options = struct {
/// User-provided buffer with static lifetime.
///
Expand Down Expand Up @@ -297,10 +304,8 @@ pub const Node = struct {
};

var global_progress: Progress = .{
.terminal = null,
.is_windows_terminal = false,
.console_code_page = if (builtin.os.tag == .windows) undefined else {},
.supports_ansi_escape_codes = false,
.terminal = undefined,
.terminal_mode = .off,
.update_thread = null,
.redraw_event = .{},
.refresh_rate_ns = undefined,
Expand Down Expand Up @@ -376,20 +381,16 @@ pub fn start(options: Options) Node {
return .{ .index = .none };
}
const stderr = std.io.getStdErr();
global_progress.terminal = stderr;
if (stderr.supportsAnsiEscapeCodes()) {
global_progress.terminal = stderr;
global_progress.supports_ansi_escape_codes = true;
} else if (builtin.os.tag == .windows and stderr.isTty()) {
global_progress.is_windows_terminal = true;
global_progress.console_code_page = windows.kernel32.GetConsoleOutputCP();
global_progress.terminal = stderr;
} else if (builtin.os.tag != .windows) {
// we are in a "dumb" terminal like in acme or writing to a file
global_progress.terminal = stderr;
global_progress.terminal_mode = .ansi_escape_codes;
} else if (is_windows and stderr.isTty()) {
global_progress.terminal_mode = TerminalMode{ .windows_api = .{
.code_page = windows.kernel32.GetConsoleOutputCP(),
} };
}

const can_clear_terminal = global_progress.supports_ansi_escape_codes or global_progress.is_windows_terminal;
if (global_progress.terminal == null or !can_clear_terminal) {
if (global_progress.terminal_mode == .off) {
return .{ .index = .none };
}

Expand All @@ -404,7 +405,11 @@ pub fn start(options: Options) Node {
};
}

if (std.Thread.spawn(.{}, updateThreadRun, .{})) |thread| {
if (switch (global_progress.terminal_mode) {
.off => unreachable, // handled a few lines above
.ansi_escape_codes => std.Thread.spawn(.{}, updateThreadRun, .{}),
.windows_api => if (is_windows) std.Thread.spawn(.{}, windowsApiUpdateThreadRun, .{}) else unreachable,
}) |thread| {
global_progress.update_thread = thread;
} else |err| {
std.log.warn("unable to spawn thread for printing progress to terminal: {s}", .{@errorName(err)});
Expand Down Expand Up @@ -438,13 +443,42 @@ fn updateThreadRun() void {

{
const resize_flag = wait(global_progress.initial_delay_ns);
if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return;
maybeUpdateSize(resize_flag);

const buffer = computeRedraw(&serialized_buffer);
if (stderr_mutex.tryLock()) {
defer stderr_mutex.unlock();
write(buffer) catch return;
}
}

while (true) {
const resize_flag = wait(global_progress.refresh_rate_ns);

if (@atomicLoad(bool, &global_progress.done, .seq_cst)) {
stderr_mutex.lock();
defer stderr_mutex.unlock();
return clearTerminal();
return clearWrittenWithEscapeCodes() catch {};
}

maybeUpdateSize(resize_flag);

const buffer = computeRedraw(&serialized_buffer);
if (stderr_mutex.tryLock()) {
defer stderr_mutex.unlock();
write(buffer) catch return;
}
}
}

fn windowsApiUpdateThreadRun() void {
var serialized_buffer: Serialized.Buffer = undefined;

{
const resize_flag = wait(global_progress.initial_delay_ns);
if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return;
maybeUpdateSize(resize_flag);

const buffer = computeRedraw(&serialized_buffer);
if (stderr_mutex.tryLock()) {
Expand All @@ -455,17 +489,19 @@ fn updateThreadRun() void {

while (true) {
const resize_flag = wait(global_progress.refresh_rate_ns);
maybeUpdateSize(resize_flag);

if (@atomicLoad(bool, &global_progress.done, .seq_cst)) {
stderr_mutex.lock();
defer stderr_mutex.unlock();
return clearTerminal();
return clearWrittenWindowsApi() catch {};
}

maybeUpdateSize(resize_flag);

const buffer = computeRedraw(&serialized_buffer);
if (stderr_mutex.tryLock()) {
defer stderr_mutex.unlock();
clearWrittenWindowsApi() catch return;
write(buffer) catch return;
}
}
Expand All @@ -476,7 +512,7 @@ fn updateThreadRun() void {
/// During the lock, any `std.Progress` information is cleared from the terminal.
pub fn lockStdErr() void {
stderr_mutex.lock();
clearTerminal();
clearWrittenWithEscapeCodes() catch {};
}

pub fn unlockStdErr() void {
Expand Down Expand Up @@ -504,7 +540,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void {
_ = wait(global_progress.refresh_rate_ns);

if (@atomicLoad(bool, &global_progress.done, .seq_cst))
return clearTerminal();
return;

const serialized = serialize(&serialized_buffer);
writeIpc(fd, serialized) catch |err| switch (err) {
Expand Down Expand Up @@ -569,41 +605,36 @@ const TreeSymbol = enum {
var max: usize = 0;
inline for (@typeInfo(Encoding).Enum.fields) |field| {
const len = symbol.bytes(@field(Encoding, field.name)).len;
if (len > max) max = len;
max = @max(max, len);
}
return max;
}
};

fn appendTreeSymbol(comptime symbol: TreeSymbol, buf: []u8, start_i: usize) usize {
if (builtin.os.tag == .windows and global_progress.is_windows_terminal) {
const bytes = switch (global_progress.console_code_page) {
// Code page 437 is the default code page and contains the box drawing symbols
437 => symbol.bytes(.code_page_437),
// UTF-8
65001 => symbol.bytes(.utf8),
// Fall back to ASCII approximation
else => symbol.bytes(.ascii),
};
@memcpy(buf[start_i..][0..bytes.len], bytes);
return start_i + bytes.len;
fn appendTreeSymbol(symbol: TreeSymbol, buf: []u8, start_i: usize) usize {
switch (global_progress.terminal_mode) {
.off => unreachable,
.ansi_escape_codes => {
const bytes = symbol.escapeSeq();
buf[start_i..][0..bytes.len].* = bytes.*;
return start_i + bytes.len;
},
.windows_api => |windows_api| {
const bytes = if (!is_windows) unreachable else switch (windows_api.code_page) {
// Code page 437 is the default code page and contains the box drawing symbols
437 => symbol.bytes(.code_page_437),
// UTF-8
65001 => symbol.bytes(.utf8),
// Fall back to ASCII approximation
else => symbol.bytes(.ascii),
};
@memcpy(buf[start_i..][0..bytes.len], bytes);
return start_i + bytes.len;
},
}

// Drawing the tree is disabled when ansi escape codes are not supported
assert(global_progress.supports_ansi_escape_codes);

const bytes = symbol.escapeSeq();
buf[start_i..][0..bytes.len].* = bytes.*;
return start_i + bytes.len;
}

fn clearTerminal() void {
if (builtin.os.tag == .windows and global_progress.is_windows_terminal) {
return clearTerminalWindowsApi() catch {
global_progress.terminal = null;
};
}

fn clearWrittenWithEscapeCodes() anyerror!void {
if (global_progress.written_newline_count == 0) return;

var i: usize = 0;
Expand All @@ -618,9 +649,7 @@ fn clearTerminal() void {
i += finish_sync.len;

global_progress.accumulated_newline_count = 0;
write(buf[0..i]) catch {
global_progress.terminal = null;
};
try write(buf[0..i]);
}

fn computeClear(buf: []u8, start_i: usize) usize {
Expand All @@ -645,7 +674,7 @@ fn computeClear(buf: []u8, start_i: usize) usize {
/// U+25BA or ►
const windows_api_start_marker = 0x25BA;

fn clearTerminalWindowsApi() error{Unexpected}!void {
fn clearWrittenWindowsApi() error{Unexpected}!void {
// This uses a 'marker' strategy. The idea is:
// - Always write a marker (in this case U+25BA or ►) at the beginning of the progress
// - Get the current cursor position (at the end of the progress)
Expand All @@ -667,7 +696,7 @@ fn clearTerminalWindowsApi() error{Unexpected}!void {
// like any of the available attributes are invisible/benign.
const prev_nl_n = global_progress.written_newline_count;
if (prev_nl_n > 0) {
const handle = (global_progress.terminal orelse return).handle;
const handle = global_progress.terminal.handle;
const screen_area = @as(windows.DWORD, global_progress.cols) * global_progress.rows;

var console_info: windows.CONSOLE_SCREEN_BUFFER_INFO = undefined;
Expand Down Expand Up @@ -777,14 +806,14 @@ const SavedMetadata = struct {
nodes_len: u8,

fn getIpcFd(metadata: SavedMetadata) posix.fd_t {
return if (builtin.os.tag == .windows)
return if (is_windows)
@ptrFromInt(@as(usize, metadata.ipc_fd) << 2)
else
metadata.ipc_fd;
}

fn setIpcFd(fd: posix.fd_t) u16 {
return @intCast(if (builtin.os.tag == .windows)
return @intCast(if (is_windows)
@shrExact(@intFromPtr(fd), 2)
else
fd);
Expand Down Expand Up @@ -1019,35 +1048,21 @@ fn computeRedraw(serialized_buffer: *Serialized.Buffer) []u8 {
var i: usize = 0;
const buf = global_progress.draw_buffer;

if (global_progress.supports_ansi_escape_codes) {
buf[i..][0..start_sync.len].* = start_sync.*;
i += start_sync.len;

i = computeClear(buf, i);
} else if (builtin.os.tag == .windows and global_progress.is_windows_terminal) {
clearTerminalWindowsApi() catch {
global_progress.terminal = null;
return buf[0..0];
};
buf[i..][0..start_sync.len].* = start_sync.*;
i += start_sync.len;

// Write the marker that we will use to find the beginning of the progress when clearing.
// Note: This doesn't have to use WriteConsoleW, but doing so avoids dealing with the code page.
var num_chars_written: windows.DWORD = undefined;
const handle = (global_progress.terminal orelse return buf[0..0]).handle;
if (windows.kernel32.WriteConsoleW(handle, &[_]u16{windows_api_start_marker}, 1, &num_chars_written, null) == 0) {
global_progress.terminal = null;
return buf[0..0];
}
switch (global_progress.terminal_mode) {
.off => unreachable,
.ansi_escape_codes => i = computeClear(buf, i),
.windows_api => if (!is_windows) unreachable,
}

global_progress.accumulated_newline_count = 0;
const root_node_index: Node.Index = @enumFromInt(0);
i = computeNode(buf, i, serialized, children, root_node_index);

if (global_progress.supports_ansi_escape_codes) {
buf[i..][0..finish_sync.len].* = finish_sync.*;
i += finish_sync.len;
}
buf[i..][0..finish_sync.len].* = finish_sync.*;
i += finish_sync.len;

return buf[0..i];
}
Expand Down Expand Up @@ -1075,15 +1090,15 @@ fn computePrefix(
buf[i..][0..prefix.len].* = prefix.*;
i += prefix.len;
} else {
const upper_bound_len = TreeSymbol.line.maxByteLen() + line_upper_bound_len;
const upper_bound_len = comptime (TreeSymbol.line.maxByteLen() + line_upper_bound_len);
if (i + upper_bound_len > buf.len) return buf.len;
i = appendTreeSymbol(.line, buf, i);
}
return i;
}

const line_upper_bound_len = @max(TreeSymbol.tee.maxByteLen(), TreeSymbol.langle.maxByteLen()) + "[4294967296/4294967296] ".len +
Node.max_name_len + finish_sync.len;
const line_upper_bound_len = @max(TreeSymbol.tee.maxByteLen(), TreeSymbol.langle.maxByteLen()) +
"[4294967296/4294967296] ".len + Node.max_name_len + finish_sync.len;

fn computeNode(
buf: []u8,
Expand Down Expand Up @@ -1157,8 +1172,7 @@ fn withinRowLimit(p: *Progress) bool {
}

fn write(buf: []const u8) anyerror!void {
const tty = global_progress.terminal orelse return;
try tty.writeAll(buf);
try global_progress.terminal.writeAll(buf);
global_progress.written_newline_count = global_progress.accumulated_newline_count;
}

Expand Down Expand Up @@ -1218,23 +1232,23 @@ fn writeIpc(fd: posix.fd_t, serialized: Serialized) error{BrokenPipe}!void {
fn maybeUpdateSize(resize_flag: bool) void {
if (!resize_flag) return;

const fd = (global_progress.terminal orelse return).handle;
const fd = global_progress.terminal.handle;

if (builtin.os.tag == .windows) {
if (is_windows) {
var info: windows.CONSOLE_SCREEN_BUFFER_INFO = undefined;

if (windows.kernel32.GetConsoleScreenBufferInfo(fd, &info) == windows.FALSE) {
if (windows.kernel32.GetConsoleScreenBufferInfo(fd, &info) != windows.FALSE) {
// In the old Windows console, dwSize.Y is the line count of the
// entire scrollback buffer, so we use this instead so that we
// always get the size of the screen.
const screen_height = info.srWindow.Bottom - info.srWindow.Top;
global_progress.rows = @intCast(screen_height);
global_progress.cols = @intCast(info.dwSize.X);
} else {
std.log.debug("failed to determine terminal size; using conservative guess 80x25", .{});
global_progress.rows = 25;
global_progress.cols = 80;
}

// In the old Windows console, dwSize.Y is the line count of the entire
// scrollback buffer, so we use this instead so that we always get the
// size of the screen.
const screen_height = info.srWindow.Bottom - info.srWindow.Top;
global_progress.rows = @intCast(screen_height);
global_progress.cols = @intCast(info.dwSize.X);
} else {
var winsize: posix.winsize = .{
.ws_row = 0,
Expand Down

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