A WIP vector math library compatible with GLM.
The main focus of the library is compilation speed, so we don't use any templates and even #includes in public library headers.
As a consequence, the runtime performance will be worse than GLM (LTO might help though).
For building the library you need c++11 compatible compiler.
- SIMD implementation
- Fast (to compile) swizzling
- Integer and double vectors
- Optional header-only mode for release builds.
- Higher-level primitives (bbox, rays, intersections, etc.)