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[Bug 🐞]: [Tanks.cfg] changing stock part name #57
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bug 🐛
An issue with the system. Something isn't working... KSC... we have an error code
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zer0Kerbal
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* [ghostparts.cfg] v1.0.0.0 * has a shelf life and will go away * creates hidden parts that should not show in editor, but available for in flight craft. * closes #57 - [Bug 🐞]: [Tanks.cfg] changing stock part name
zer0Kerbal
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## Version 4.0.99.1 - A tiny Hammer * 26 Feb 2022 * Release for Kerbal Space Program [KSP 1.12.3] ### Updated * [Tanks.cfg] * blame: Version 4.0.9.9.1-prerelease * was accidentally changing [name] of stock tanks. spanked patch. all better now. * was supposed to be only changing the [title] * include [ghostparts.cfg] to try to prevent further damage to game saves. * thank you to [Kaa253](https://forum.kerbalspaceprogram.com/index.php?/profile/68628-kaa253/) for reporting this * [ISRU.cfg] v1.1.0.0 * Add Localization * [ORE to METAL] * convert +MODULE to MODULE (adds entire module instead of patching a copy * [ORE to Karbonite] * convert +MODULE to MODULE (adds entire module instead of patching a copy * adjust [Karbonite] to [metal] conversion from 5:1 to 3:1 * thank you to [Kaa253](https://forum.kerbalspaceprogram.com/index.php?/profile/68628-kaa253/) for reporting this * closes #58 - [Bug 🐞]: [ISRU.cfg] * [en-us.cfg] v1.1.0.0 * add ISRU localizations * add header/footer * seems USI hasn't localized Karbonite/KarbonitePlus * [#SCON-Karbonite-ConverterName] = Karbonite * [#SCON-Karbonite-StartActionName] = Karbonite Refining: Start * [#SCON-Karbonite-StopActionName] = Karbonite Refining: Stop * [#SCON_Karbonite_displayname] = Karbonite * Spawn Location * no reports of further bad behavior * closes #38 - Correct Spawn location ### Created * [ghostparts.cfg] v1.0.0.0 * has a shelf life and will go away * creates hidden parts that should not show in editor, but available for in flight craft. * closes #57 - [Bug 🐞]: [Tanks.cfg] changing stock part name ### Backend * folder maintenance * moved Patches --> Compatibility * update automation to latest version * convert _release.json to schema 1.0.2.1 ### Kerbal Changelog * convert [Changelog.kcl] * from Kerbal Changelog format to GitHub flavored markdown * closes #59 - Convert Changelog.cfg ### Docs/ * update [readme.md] v1.6.5.6 * update [changelog.md] v1.4.1.0 * add [Attribution.md] v1.1.0.0 * /Localization * [LegalMumboJumbo] * [Part-Invoice] * ReleaseNotes/ * [4.0.2.4] * [4.0.2.5] * [4.0.2.6] * [4.0.2.7] * [4.0.9.9] * [4.0.9.9.1] * [4.0.99.1] ### Status * Issues/Milestones * closes #56 - 4.0.99.1 Social Media * closes #55 - 4.0.99.1 Update documentation * closes #54 - 4.0.99.1 Verify Legal MumboJumbo * closes #53 - Release 4.0.99.1-prerelease <A Tiny Hammer> * closes #50 - (Short List) SimpleConstruction Version 4.0.99.1-prerelease due to new version of EL: 6.99.1 * Pull Requests * closes #48 - 4.0.9.9.1 prerelease - A Bigger Hammer * [ELWorkshop] * newly discovered KSPFields * bool FullyEquipped; * bool - IgnoreCrewCapacity = true; * float - ProductivityFactor = 1f; * float - UnmannedProductivity;
zer0Kerbal
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Feb 27, 2022
## Version 4.0.99.1 - A tiny Hammer * 26 Feb 2022 * Release for Kerbal Space Program [KSP 1.12.3] ### Updated * [Tanks.cfg] * blame: Version 4.0.9.9.1-prerelease * was accidentally changing [name] of stock tanks. spanked patch. all better now. * was supposed to be only changing the [title] * include [ghostparts.cfg] to try to prevent further damage to game saves. * thank you to [Kaa253](https://forum.kerbalspaceprogram.com/index.php?/profile/68628-kaa253/) for reporting this * [ISRU.cfg] v1.1.0.0 * Add Localization * [ORE to METAL] * convert +MODULE to MODULE (adds entire module instead of patching a copy * [ORE to Karbonite] * convert +MODULE to MODULE (adds entire module instead of patching a copy * adjust [Karbonite] to [metal] conversion from 5:1 to 3:1 * thank you to [Kaa253](https://forum.kerbalspaceprogram.com/index.php?/profile/68628-kaa253/) for reporting this * closes #58 - [Bug 🐞]: [ISRU.cfg] * [en-us.cfg] v1.1.0.0 * add ISRU localizations * add header/footer * seems USI hasn't localized Karbonite/KarbonitePlus * [#SCON-Karbonite-ConverterName] = Karbonite * [#SCON-Karbonite-StartActionName] = Karbonite Refining: Start * [#SCON-Karbonite-StopActionName] = Karbonite Refining: Stop * [#SCON_Karbonite_displayname] = Karbonite * Spawn Location * no reports of further bad behavior * closes #38 - Correct Spawn location ### Created * [ghostparts.cfg] v1.0.0.0 * has a shelf life and will go away * creates hidden parts that should not show in editor, but available for in flight craft. * closes #57 - [Bug 🐞]: [Tanks.cfg] changing stock part name ### Backend * folder maintenance * moved Patches --> Compatibility * update automation to latest version * convert _release.json to schema 1.0.2.1 ### Kerbal Changelog * convert [Changelog.kcl] * from Kerbal Changelog format to GitHub flavored markdown * closes #59 - Convert Changelog.cfg ### Docs/ * update [readme.md] v1.6.5.6 * update [changelog.md] v1.4.1.0 * add [Attribution.md] v1.1.0.0 * /Localization * [LegalMumboJumbo] * [Part-Invoice] * ReleaseNotes/ * [4.0.2.4] * [4.0.2.5] * [4.0.2.6] * [4.0.2.7] * [4.0.9.9] * [4.0.9.9.1] * [4.0.99.1] ### Status * Issues/Milestones * closes #56 - 4.0.99.1 Social Media * closes #55 - 4.0.99.1 Update documentation * closes #54 - 4.0.99.1 Verify Legal MumboJumbo * closes #53 - Release 4.0.99.1-prerelease <A Tiny Hammer> * closes #50 - (Short List) SimpleConstruction Version 4.0.99.1-prerelease due to new version of EL: 6.99.1 * Pull Requests * closes #48 - 4.0.9.9.1 prerelease - A Bigger Hammer * [ELWorkshop] * newly discovered KSPFields * bool FullyEquipped; * bool - IgnoreCrewCapacity = true; * float - ProductivityFactor = 1f; * float - UnmannedProductivity;
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Brief description of your issue
Kaa253
![Kaa253](https://camo.githubusercontent.com/2ff291bf65311eca6fa64b1701ee2d8a8ed00ebffecc5c268b84f2c120265059/68747470733a2f2f6b657262616c2d666f72756d2d75706c6f6164732e73332e75732d776573742d322e616d617a6f6e6177732e636f6d2f6d6f6e74686c795f31315f323031352f4b61613235332e706e672e39616361346235386638666535313532363033623961353562623433623037332e7468756d622e706e672e37623232303964313232366532303433633335623038643331643337333534322e706e67)
I just installed this mod for the first time into an already in progress game. I did find one problem (which is very fair, its clearly labeled as pre-release) in that on attempting to load my saved game it reported that ships would be lost on account of missing parts. The parts concerned were the ore tanks.
In Tanks.cfg I think maybe this code here is renaming the parts. Does it need to? The cloning of these tanks for Metal and RocketParts does need new names but is this necessary for the vanilla ore tank?
Steps to reproduce
install SCON
Expected behavior
not to change the name of a stock part
Actual behavior
changes the name of a stock part
Environment
How did you download and install this?
Other (explain below)
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