A Rubic Cube implemented by C++ and DirectX 9.0(Fixed pipeline)
Microsoft DirectX SDK (June 2010)
- Left button dragging - Rotate a layer
- Right button dragging - Change view
- Wheel - Zoom in/out
- 'F' - Toggle between window and full-screen mode
- 'S' - Shuffle
- 'R' - Restore
- 'Esc' - Quit