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random32: update the net random state on interrupt and activity
This modifies the first 32 bits out of the 128 bits of a random CPU's net_rand_state on interrupt or CPU activity to complicate remote observations that could lead to guessing the network RNG's internal state. Note that depending on some network devices' interrupt rate moderation or binding, this re-seeding might happen on every packet or even almost never. In addition, with NOHZ some CPUs might not even get timer interrupts, leaving their local state rarely updated, while they are running networked processes making use of the random state. For this reason, we also perform this update in update_process_times() in order to at least update the state when there is user or system activity, since it's the only case we care about. Reported-by: Amit Klein <[email protected]> Suggested-by: Linus Torvalds <[email protected]> Cc: Eric Dumazet <[email protected]> Cc: "Jason A. Donenfeld" <[email protected]> Cc: Andy Lutomirski <[email protected]> Cc: Kees Cook <[email protected]> Cc: Thomas Gleixner <[email protected]> Cc: Peter Zijlstra <[email protected]> Cc: <[email protected]> Signed-off-by: Willy Tarreau <[email protected]> Signed-off-by: Linus Torvalds <[email protected]>
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