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A terminal-based chess game I worked on for Advanced C++. Includes an AI player I coded based on minimax and alpha beta pruning. Some code is not originally mine, it was written and conceptualized by Mikel McDaniel, the professor.

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yuvansharma/sillychess

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A terminal-based chess game I worked on for Advanced C++. Includes an AI player I coded based on minimax and alpha beta pruning. Some code is not originally mine, it was written and conceptualized by Mikel McDaniel, the professor.

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