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spectral pbrt raytracing
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ydnality/Scene3D
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Scene3D This is the PBRT -> ISET interface. We use a modified (forked) form of PBRT that is in https://github.com/ydnality/pbrt-v2-spectral/tree/spectral which is derived from the master repository https://github.com/ydnality/pbrt-v2-spectral The Scene3D repository contains * Matlab files that call PBRT * Some PBRT data (examples) * Matlab files that read PBRT output and convert them to ISET objects
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