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"primary" | ||
{ | ||
"prefab" "weapon_base" | ||
"item_gear_slot" "primary" | ||
"item_gear_slot_position" "0" | ||
"capabilities" | ||
{ | ||
"nameable" "1" | ||
"paintable" "1" | ||
"can_sticker" "1" | ||
"can_stattrack_swap" "1" | ||
} | ||
"attributes" | ||
{ | ||
"stattrak model" "models/weapons/stattrack.mdl" | ||
"recovery transition start bullet" "2" | ||
"recovery transition end bullet" "5" | ||
"inaccuracy jump initial" "250.000000" | ||
"inaccuracy jump" "500.000000" | ||
"inaccuracy jump alt" "500.000000" | ||
} | ||
"taxonomy" | ||
{ | ||
"primary" "1" | ||
} | ||
} |
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"rifle" | ||
{ | ||
"prefab" "primary" | ||
"item_type_name" "#CSGO_Type_Rifle" | ||
"item_slot" "rifle" | ||
"inv_group_equipment" "rifle" | ||
"mouse_pressed_sound" "weapons/m4a1/m4a1_clipout.wav" | ||
"drop_sound" "weapons/m4a1/m4a1_clipin.wav" | ||
"visuals" | ||
{ | ||
"weapon_type" "Rifle" | ||
} | ||
"attributes" | ||
{ | ||
"flinch velocity modifier large" "0.440000" | ||
"flinch velocity modifier small" "0.100000" | ||
} | ||
"taxonomy" | ||
{ | ||
"rifle" "1" | ||
} | ||
} |
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"secondary" | ||
{ | ||
"prefab" "weapon_base" | ||
"capabilities" | ||
{ | ||
"nameable" "1" | ||
"paintable" "1" | ||
"can_sticker" "1" | ||
"can_stattrack_swap" "1" | ||
} | ||
"item_type_name" "#CSGO_Type_Pistol" | ||
"item_slot" "secondary" | ||
"inv_group_equipment" "secondary" | ||
"mouse_pressed_sound" "weapons/DEagle/de_clipout.wav" | ||
"drop_sound" "weapons/DEagle/de_clipin.wav" | ||
"item_gear_slot" "secondary" | ||
"item_gear_slot_position" "0" | ||
"attributes" | ||
{ | ||
"stattrak model" "models/weapons/stattrack.mdl" | ||
} | ||
"visuals" | ||
{ | ||
"weapon_type" "Pistol" | ||
} | ||
"attributes" | ||
{ | ||
"flinch velocity modifier large" "0.560000" | ||
"flinch velocity modifier small" "0.050000" | ||
"recovery transition start bullet" "3" | ||
"recovery transition end bullet" "10" | ||
"inaccuracy jump initial" "250.000000" | ||
"inaccuracy jump" "500.000000" | ||
"inaccuracy jump alt" "500.000000" | ||
} | ||
"taxonomy" | ||
{ | ||
"secondary" "1" | ||
"pistol" "1" | ||
} | ||
} |
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"shotgun" | ||
{ | ||
"prefab" "primary" | ||
"item_type_name" "#CSGO_Type_Shotgun" | ||
"item_slot" "heavy" | ||
"inv_group_equipment" "heavy" | ||
"mouse_pressed_sound" "weapons/sawedoff/sawedoff_draw.wav" | ||
"drop_sound" "weapons/sawedoff/sawedoff_pump.wav" | ||
"visuals" | ||
{ | ||
"weapon_type" "Shotgun" | ||
} | ||
"attributes" | ||
{ | ||
"flinch velocity modifier large" "0.350000" | ||
"flinch velocity modifier small" "0.100000" | ||
} | ||
"taxonomy" | ||
{ | ||
"reloads_per_shell" "1" | ||
"shotgun" "1" | ||
} | ||
} |
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"statted_item_base" | ||
{ | ||
"attributes" | ||
{ | ||
"addon scale" "1.000000" | ||
"allow hand flipping" "1" | ||
"armor ratio" "1" | ||
"attack movespeed factor" "1.000000" | ||
"bot audible range" "2000.000000" | ||
"bullets" "1" | ||
"cannot shoot underwater" "0" | ||
"crosshair delta distance" "3" | ||
"crosshair min distance" "4" | ||
"cycletime" "0.150000" | ||
"cycletime alt" "0.300000" | ||
"damage" "42" | ||
"headshot multiplier" "4" | ||
"flinch velocity modifier large" "1.000000" | ||
"flinch velocity modifier small" "1.000000" | ||
"has burst mode" "0" | ||
"has silencer" "0" | ||
"heat per shot" "0.250000" | ||
"hide view model zoomed" "0" | ||
"idle interval" "20" | ||
"inaccuracy crouch" "0.000000" | ||
"inaccuracy crouch alt" "0.000000" | ||
"inaccuracy fire" "0.000000" | ||
"inaccuracy fire alt" "0.000000" | ||
"inaccuracy jump" "0.000000" | ||
"inaccuracy jump alt" "0.000000" | ||
"inaccuracy jump initial" "0.000000" | ||
"inaccuracy jump apex" "0.000000" | ||
"inaccuracy ladder" "0.000000" | ||
"inaccuracy ladder alt" "0.000000" | ||
"inaccuracy land" "0.000000" | ||
"inaccuracy land alt" "0.000000" | ||
"inaccuracy move" "0.000000" | ||
"inaccuracy move alt" "0.000000" | ||
"inaccuracy reload" "0.000000" | ||
"inaccuracy stand" "0.000000" | ||
"inaccuracy stand alt" "0.000000" | ||
"inaccuracy pitch shift" "0.000000" | ||
"inaccuracy alt sound threshold" "0.000000" | ||
"is full auto" "0" | ||
"is melee weapon" "0" | ||
"is revolver" "0" | ||
"itemflag select on empty" "0" | ||
"itemflag no auto reload" "0" | ||
"itemflag no auto switch empty" "0" | ||
"itemflag limit in world" "0" | ||
"itemflag exhaustible" "0" | ||
"itemflag do hit location dmg" "0" | ||
"itemflag no ammo pickups" "0" | ||
"itemflag no item pickup" "0" | ||
"kill award" "300" | ||
"max player speed" "1" | ||
"max player speed alt" "1" | ||
"model right handed" "1" | ||
"penetration" "1.000000" | ||
"primary clip size" "0" | ||
"primary default clip size" "-1" | ||
"primary reserve ammo max" "0" | ||
"range" "8192.000000" | ||
"range modifier" "0.980000" | ||
"recoil angle" "0.000000" | ||
"recoil angle alt" "0.000000" | ||
"recoil angle variance" "0.000000" | ||
"recoil angle variance alt" "0.000000" | ||
"recoil magnitude" "0.000000" | ||
"recoil magnitude alt" "0.000000" | ||
"recoil magnitude variance" "0.000000" | ||
"recoil magnitude variance alt" "0.000000" | ||
"spread seed" "0" | ||
"recovery time crouch" "1.000000" | ||
"recovery time crouch final" "1.000000" | ||
"recovery time stand" "1.000000" | ||
"recovery time stand final" "1.000000" | ||
"recovery transition end bullet" "0" | ||
"recovery transition start bullet" "0" | ||
"rumble effect" "-1" | ||
"secondary clip size" "0" | ||
"secondary default clip size" "-1" | ||
"secondary reserve ammo max" "0" | ||
"spread" "0.000000" | ||
"spread alt" "0.000000" | ||
"time to idle" "2.000000" | ||
"tracer frequency" "0" | ||
"unzoom after shot" "0" | ||
"weapon weight" "0" | ||
"zoom fov 1" "90" | ||
"zoom fov 2" "90" | ||
"zoom levels" "0" | ||
"zoom time 0" "0" | ||
"zoom time 1" "0" | ||
"zoom time 2" "0" | ||
} | ||
} |
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"weapon_ak47_prefab" | ||
{ | ||
"prefab" "rifle" | ||
"item_class" "weapon_ak47" | ||
"item_name" "#SFUI_WPNHUD_AK47" | ||
"item_description" "#CSGO_Item_Desc_AK47" | ||
"item_rarity" "uncommon" | ||
"image_inventory" "econ/weapons/base_weapons/weapon_ak47" | ||
"model_player" "models/weapons/v_rif_ak47.mdl" | ||
"model_world" "models/weapons/w_rif_ak47.mdl" | ||
"model_dropped" "models/weapons/w_rif_ak47_dropped.mdl" | ||
"icon_default_image" "materials/icons/inventory_icon_weapon_ak47.vtf" | ||
"stickers" | ||
{ | ||
"0" | ||
{ | ||
"viewmodel_material" "materials/models/weapons/customization/rif_ak47/rif_ak47_decal_a.vmt" | ||
"viewmodel_geometry" "models/weapons/stickers/v_models/rif_ak47_decal_a.mdl" | ||
"worldmodel_decal_pos" "6.43516 -1.26887 -0.743033" | ||
} | ||
"1" | ||
{ | ||
"viewmodel_material" "materials/models/weapons/customization/rif_ak47/rif_ak47_decal_b.vmt" | ||
"viewmodel_geometry" "models/weapons/stickers/v_models/rif_ak47_decal_b.mdl" | ||
"worldmodel_decal_pos" "6.43516 -1.47404 3.01389" | ||
} | ||
"2" | ||
{ | ||
"viewmodel_material" "materials/models/weapons/customization/rif_ak47/rif_ak47_decal_c.vmt" | ||
"viewmodel_geometry" "models/weapons/stickers/v_models/rif_ak47_decal_c.mdl" | ||
"worldmodel_decal_pos" "6.43516 -1.34147 7.33494" | ||
} | ||
"3" | ||
{ | ||
"viewmodel_material" "materials/models/weapons/customization/rif_ak47/rif_ak47_decal_d.vmt" | ||
"viewmodel_geometry" "models/weapons/stickers/v_models/rif_ak47_decal_d.mdl" | ||
"worldmodel_decal_pos" "6.43516 -1.31489 11.8284" | ||
} | ||
} | ||
"used_by_classes" | ||
{ | ||
"terrorists" "1" | ||
} | ||
"attributes" | ||
{ | ||
"magazine model" "models/weapons/w_rif_ak47_mag.mdl" | ||
"primary reserve ammo max" "90" | ||
"recovery time crouch" "0.305257" | ||
"recovery time crouch final" "0.419728" | ||
"recovery time stand" "0.368000" | ||
"recovery time stand final" "0.506000" | ||
"inaccuracy jump initial" "100.940002" | ||
"inaccuracy jump" "140.759995" | ||
"heat per shot" "0.300000" | ||
"addon scale" "0.900000" | ||
"tracer frequency" "3" | ||
"max player speed" "215" | ||
"is full auto" "1" | ||
"in game price" "2700" | ||
"armor ratio" "1.550000" | ||
"crosshair delta distance" "4" | ||
"penetration" "2" | ||
"damage" "36" | ||
"range" "8192" | ||
"cycletime" "0.100000" | ||
"time to idle" "1.900000" | ||
"flinch velocity modifier large" "0.400000" | ||
"flinch velocity modifier small" "0.550000" | ||
"spread" "0.600000" | ||
"inaccuracy crouch" "4.810000" | ||
"inaccuracy stand" "6.410000" | ||
"inaccuracy land" "0.242000" | ||
"inaccuracy ladder" "140.000000" | ||
"inaccuracy fire" "7.800000" | ||
"inaccuracy move" "175.059998" | ||
"recoil angle" "0" | ||
"recoil angle variance" "70" | ||
"recoil magnitude" "30" | ||
"recoil magnitude variance" "0" | ||
"recoil seed" "223" | ||
"primary clip size" "30" | ||
"weapon weight" "25" | ||
"rumble effect" "4" | ||
"inaccuracy crouch alt" "4.810000" | ||
"inaccuracy fire alt" "7.800000" | ||
"inaccuracy jump alt" "140.759995" | ||
"inaccuracy ladder alt" "140.000000" | ||
"inaccuracy land alt" "0.242000" | ||
"inaccuracy move alt" "175.059998" | ||
"inaccuracy stand alt" "6.410000" | ||
"max player speed alt" "215" | ||
"recoil angle alt" "0" | ||
"recoil angle variance alt" "70" | ||
"recoil magnitude alt" "30" | ||
"recoil magnitude variance alt" "0" | ||
"spread alt" "0.600000" | ||
} | ||
"inventory_image_data" | ||
{ | ||
"camera_angles" "-2.0 -135.0 0.0" | ||
"camera_offset" "18.0 3.7 -2.5" | ||
} | ||
"paint_data" | ||
{ | ||
"PaintableMaterial0" | ||
{ | ||
"Name" "rif_ak47" | ||
"OrigMat" "ak47" | ||
"ViewmodelDim" "2048" | ||
"WorldDim" "512" | ||
"BaseTextureOverride" "0" | ||
"WeaponLength" "37.746201" | ||
"UVScale" "0.549000" | ||
} | ||
} | ||
"visuals" | ||
{ | ||
"muzzle_flash_effect_1st_person" "weapon_muzzle_flash_assaultrifle" | ||
"muzzle_flash_effect_3rd_person" "weapon_muzzle_flash_assaultrifle" | ||
"heat_effect" "weapon_muzzle_smoke" | ||
"addon_location" "primary_rifle" | ||
"eject_brass_effect" "weapon_shell_casing_rifle" | ||
"tracer_effect" "weapon_tracers_assrifle" | ||
"weapon_type" "Rifle" | ||
"player_animation_extension" "ak" | ||
"primary_ammo" "BULLET_PLAYER_762MM" | ||
"sound_single_shot" "Weapon_AK47.Single" | ||
"sound_nearlyempty" "Default.nearlyempty" | ||
} | ||
} |
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