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Since underlines are now rendered in the atlas we can get into this situation:
While it is pretty unlikely for this to happen in practice, this is a change I'm wanted to do for a while. Basically allow multiple active rows to exist in the char atlas at once, in practice this should typically put all the short chars ~, -, _, etc. into that row and save a bunch of vertical space in the texture.
The text was updated successfully, but these errors were encountered:
Since underlines are now rendered in the atlas we can get into this situation:
While it is pretty unlikely for this to happen in practice, this is a change I'm wanted to do for a while. Basically allow multiple active rows to exist in the char atlas at once, in practice this should typically put all the short chars ~, -, _, etc. into that row and save a bunch of vertical space in the texture.
The text was updated successfully, but these errors were encountered: