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action: Changed the 'MoveUnit' to 'TPS'
So it's more coherent to what it actually is and changed how the off camera cursor moves the camera around so it does not longer require a movement but just the positon of the Cursor
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -8,7 +8,7 @@ const ( | |
CursorMove Type = iota | ||
CameraZoom | ||
SummonUnit | ||
MoveUnit | ||
TPS | ||
RemoveUnit | ||
StealLive | ||
PlaceTower | ||
|
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