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feat: Add cargo list #830
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feat: Add cargo list #830
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Fix lost code for trade code designations
This reverts commit 672741e.
commit 9865a17 Author: semantic-release-bot <[email protected]> Date: Wed Oct 13 19:48:09 2021 +0000 chore(release): 0.8.21 [skip ci] ## [0.8.21](xdy/twodsix-foundryvtt@v0.8.20...v0.8.21) (2021-10-13) ### Bug Fixes * Allow more items to use consumables when rolling ([30ececb](xdy@30ececb)) * fix typo ([6eee08f](xdy@6eee08f)) * missing tools ([0db43c5](xdy@0db43c5)) * simplify items sheets using new part for consumable rolls ([1a26fa3](xdy@1a26fa3)) * Yet another type for roll ([ffd31e4](xdy@ffd31e4)) commit 1a26fa3 Author: marvin9257 <[email protected]> Date: Mon Oct 11 09:05:26 2021 -0500 fix: simplify items sheets using new part for consumable rolls commit ffd31e4 Author: marvin9257 <[email protected]> Date: Mon Oct 11 08:51:52 2021 -0500 fix: Yet another type for roll Watching too much Critical Role! commit 6eee08f Author: marvin9257 <[email protected]> Date: Mon Oct 11 08:47:37 2021 -0500 fix: fix typo commit f4a5d04 Author: marvin9257 <[email protected]> Date: Mon Oct 11 08:41:24 2021 -0500 Fix: Add new consumable sheet part to list. commit 0db43c5 Author: marvin9257 <[email protected]> Date: Mon Oct 11 08:26:42 2021 -0500 fix: missing tools commit 30ececb Author: marvin9257 <[email protected]> Date: Sun Oct 10 13:54:02 2021 -0500 fix: Allow more items to use consumables when rolling This allows equipment, armor, and tools to have associated consumables that auto decrement on roll. commit 065c3b3 Author: semantic-release-bot <[email protected]> Date: Wed Oct 13 19:42:20 2021 +0000 chore(release): 0.8.20 [skip ci] ## [0.8.20](xdy/twodsix-foundryvtt@v0.8.19...v0.8.20) (2021-10-13) ### Bug Fixes * zero values can't have units ([c570886](xdy@c570886)) commit c570886 Author: marvin9257 <[email protected]> Date: Sat Oct 9 10:55:07 2021 -0500 fix: zero values can't have units commit 3f1643d Author: marvin9257 <[email protected]> Date: Sat Oct 9 10:45:57 2021 -0500 add: Add the ability to display Lifeblood and Stamina This change is for CD compatibility. New characteristics are added: stamina and lifeblood. Currently the values are just placeholders and do no interact with damage. As part of this mod, two new sub-values of "inputCurrent" have been created to allow the user to enter the current value for these characteristics (normally this is a calculated number from value and damage). In the future it should be updated to auto calc damage. commit fcbc1cc Author: Jonas Karlsson <[email protected]> Date: Wed Oct 13 21:35:03 2021 +0200 chore: Update dependencies
commit c7e7dae Author: semantic-release-bot <[email protected]> Date: Sat Oct 16 12:07:42 2021 +0000 chore(release): 0.8.22 [skip ci] ## [0.8.22](xdy/twodsix-foundryvtt@v0.8.21...v0.8.22) (2021-10-16) ### Bug Fixes * Add associated skills for CE weapons ([2b57c43](xdy@2b57c43)) * add cepheus atom too ([ff275cf](xdy@ff275cf)) * add missing ammo information for CE weapons compendium ([58a2758](xdy@58a2758)) * Allow actor items to have an associated skill on item sheet ([20dd894](xdy@20dd894)) * and while I'm at it - quantum ([4301f0e](xdy@4301f0e)) * check for existence of skill ([30fd99f](xdy@30fd99f)) * delete trailing space ([d4022b2](xdy@d4022b2)) * missed one weapon ([c12d143](xdy@c12d143)) * modify CL, CFL and CD compendium weapon items to have an associated skill ([729a215](xdy@729a215)) * refactor _onDrop per [@xdy](https://github.com/xdy) advice ([d430794](xdy@d430794)) commit 58a2758 Author: marvin9257 <[email protected]> Date: Fri Oct 15 09:54:06 2021 -0500 fix: add missing ammo information for CE weapons compendium commit c12d143 Author: marvin9257 <[email protected]> Date: Wed Oct 13 13:24:29 2021 -0500 fix: missed one weapon commit 2b57c43 Author: marvin9257 <[email protected]> Date: Wed Oct 13 13:00:45 2021 -0500 fix: Add associated skills for CE weapons commit ff275cf Author: marvin9257 <[email protected]> Date: Tue Oct 12 15:25:01 2021 -0500 fix: add cepheus atom too commit d430794 Author: marvin9257 <[email protected]> Date: Tue Oct 12 14:43:45 2021 -0500 fix: refactor _onDrop per @xdy advice commit 4301f0e Author: marvin9257 <[email protected]> Date: Tue Oct 12 14:17:49 2021 -0500 fix: and while I'm at it - quantum commit 729a215 Author: marvin9257 <[email protected]> Date: Tue Oct 12 13:55:41 2021 -0500 fix: modify CL, CFL and CD compendium weapon items to have an associated skill commit 676d431 Author: marvin9257 <[email protected]> Date: Mon Oct 11 16:51:31 2021 -0500 fix aslant does not like return await commit d4022b2 Author: marvin9257 <[email protected]> Date: Mon Oct 11 13:55:34 2021 -0500 fix: delete trailing space commit 30fd99f Author: marvin9257 <[email protected]> Date: Mon Oct 11 13:39:45 2021 -0500 fix: check for existence of skill commit 20dd894 Author: marvin9257 <[email protected]> Date: Mon Oct 11 13:29:47 2021 -0500 fix: Allow actor items to have an associated skill on item sheet commit ccd2a7f Author: Jonas Karlsson <[email protected]> Date: Sat Oct 16 13:52:04 2021 +0200 chore: Updated and ran eslint commit df45af4 Author: Jonas Karlsson <[email protected]> Date: Sat Oct 16 13:40:03 2021 +0200 chore: Update dependencies
To accommodate future upgrades where price is a percentage.
This pull request is now in conflicts. Could you fix it? 🙏 |
This is hopelessly overcommitted with out of date commits. Deleting |
This pull request is now in conflicts. Could you fix it? 🙏 |
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What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
feature
What is the current behavior? (You can also link to an open issue here)
Difficult to track cargo; can't track weights
What is the new behavior (if this is a feature change)?
Cargo items now are treated like components but with separate tab and new fields
Weight is now an option instead of power management
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
No