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[msbuild] Compute the ComputedFrameworkMoniker later in the build. Fixes #8277. #8279

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merged 2 commits into from
Apr 6, 2020

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rolfbjarne
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It might only be necessary for Xamarin.iOS builds, but modify both XI and XM
so that the logic is identical.

Fixes #8277.

 xamarin#8277.

It might only be necessary for Xamarin.iOS builds, but modify both XI and XM
so that the logic is identical.

Fixes xamarin#8277.
@monojenkins
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Build failure
Build succeeded
API Diff (from stable)
API Diff (from PR only) (no change)
Generator Diff (no change)
🔥 Test run failed 🔥

Test results

42 tests failed, 45 tests passed.

Failed tests

  • monotouch-test/iOS Unified 32-bits - simulator/Debug: BuildFailure
  • framework-test/iOS Unified 32-bits - simulator/Debug: BuildFailure
  • interdependent-binding-projects/iOS Unified 32-bits - simulator/Debug: BuildFailure
  • link all/iOS Unified 32-bits - simulator/Debug: BuildFailure
  • link all/iOS Unified 32-bits - simulator/Release: BuildFailure
  • link sdk/iOS Unified 32-bits - simulator/Debug: BuildFailure
  • link sdk/iOS Unified 32-bits - simulator/Release: BuildFailure
  • monotouch-test/iOS Unified 32-bits - simulator/Debug (LinkSdk): BuildFailure
  • monotouch-test/iOS Unified 32-bits - simulator/Debug (static registrar): BuildFailure
  • monotouch-test/iOS Unified 32-bits - simulator/Release (all optimizations): BuildFailure
  • monotouch-test/iOS Unified 64-bits - simulator/Debug: BuildFailure
  • framework-test/iOS Unified 64-bits - simulator/Debug: BuildFailure
  • interdependent-binding-projects/iOS Unified 64-bits - simulator/Debug: BuildFailure
  • link all/iOS Unified 64-bits - simulator/Debug: BuildFailure
  • link all/iOS Unified 64-bits - simulator/Release: BuildFailure
  • link sdk/iOS Unified 64-bits - simulator/Debug: BuildFailure
  • link sdk/iOS Unified 64-bits - simulator/Release: BuildFailure
  • monotouch-test/iOS Unified 64-bits - simulator/Debug (LinkSdk): BuildFailure
  • monotouch-test/iOS Unified 64-bits - simulator/Debug (static registrar): BuildFailure
  • monotouch-test/iOS Unified 64-bits - simulator/Release (all optimizations): BuildFailure
  • monotouch-test/tvOS - simulator/Debug: BuildFailure
  • framework-test/tvOS - simulator/Debug: BuildFailure
  • interdependent-binding-projects/tvOS - simulator/Debug: BuildFailure
  • link all/tvOS - simulator/Debug: BuildFailure
  • link all/tvOS - simulator/Release: BuildFailure
  • link sdk/tvOS - simulator/Debug: BuildFailure
  • link sdk/tvOS - simulator/Release: BuildFailure
  • monotouch-test/tvOS - simulator/Debug (LinkSdk): BuildFailure
  • monotouch-test/tvOS - simulator/Debug (static registrar): BuildFailure
  • monotouch-test/tvOS - simulator/Release (all optimizations): BuildFailure
  • monotouch-test/watchOS 32-bits - simulator/Debug: BuildFailure
  • framework-test/watchOS 32-bits - simulator/Debug: BuildFailure
  • interdependent-binding-projects/watchOS 32-bits - simulator/Debug: BuildFailure
  • link all/watchOS 32-bits - simulator/Debug: BuildFailure
  • link all/watchOS 32-bits - simulator/Release: BuildFailure
  • link sdk/watchOS 32-bits - simulator/Debug: BuildFailure
  • link sdk/watchOS 32-bits - simulator/Release: BuildFailure
  • monotouch-test/watchOS 32-bits - simulator/Debug (LinkSdk): BuildFailure
  • monotouch-test/watchOS 32-bits - simulator/Debug (static registrar): BuildFailure
  • monotouch-test/watchOS 32-bits - simulator/Release (all optimizations): BuildFailure
  • MSBuild tests/iOS (net461): Failed (Execution failed with exit code 9)
  • MSBuild tests/iOS (netstandard2.0): Failed (Execution failed with exit code 9)

@rolfbjarne rolfbjarne added the not-notes-worthy Ignore for release notes label Apr 6, 2020
@monojenkins
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Build success
Build succeeded
API Diff (from stable)
API Diff (from PR only) (no change)
Generator Diff (no change)
Test run succeeded

@rolfbjarne rolfbjarne merged commit 2ae55ac into xamarin:master Apr 6, 2020
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Xamarin.Mac.Common.targets errors out when compiling vsmac.
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