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[mtouch] Set default for dlsym to false for iOS (like tvOS and watchOS) #60

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merged 1 commit into from
May 17, 2016

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In cycle 7 we turned off, by default, the dlsym option (i.e. looking
up symbols for p/invoke) for tvOS and watchOS.

However we decided to wait for iOS to see if this caused issues for
existing code base. There has not been such reports (for tvOS) so,
for cycle 8, we'll turn it off (and use direct calls) for iOS.

If problems arise during the alpha/beta of C8 then we still can
revert this change easily.

In cycle 7 we turned off, by default, the `dlsym` option (i.e. looking
up symbols for p/invoke) for tvOS and watchOS.

However we decided to wait for iOS to see if this caused issues for
existing code base. There has not been such reports (for tvOS) so,
for cycle 8, we'll turn it off (and use direct calls) for iOS.

If problems arise during the alpha/beta of C8 then we still can
revert this change easily.
@rolfbjarne rolfbjarne merged commit 2dd895e into xamarin:master May 17, 2016
@spouliot spouliot deleted the dlsym-ios branch May 18, 2016 18:19
rolfbjarne added a commit to rolfbjarne/xamarin-macios that referenced this pull request Apr 3, 2019
rolfbjarne added a commit to rolfbjarne/xamarin-macios that referenced this pull request Jun 2, 2020
New commits in spouliot/Touch.Unit:

* xamarin/Touch.Unit@6c5bb93 [Touch.Client] Add net5 project files. (xamarin#65)
* xamarin/Touch.Unit@ef92ff9 Add tvOS version of Touch.Client. (xamarin#64)
* xamarin/Touch.Unit@705964d [Touch.Client] Add a client that uses MonoTouch.Dialog and NUnitLite from NuGet. (xamarin#63)
* xamarin/Touch.Unit@fbf9f30 Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (xamarin#62)
* xamarin/Touch.Unit@dfbf8cb [TouchRunner] Update the current element even if showing a sub element with failure info. (xamarin#61)
* xamarin/Touch.Unit@d5b1caa [TouchRunner] TestFinished may be called on a background thread, so make sure to execute any UI logic on the main thread. (xamarin#60)
* xamarin/Touch.Unit@ba1196f Convert existing projects to Xamarin.iOS/Unified. (xamarin#58)
* xamarin/Touch.Unit@f6958a2 Remove code to be compatible with MonoTouch (Classic Xamarin.iOS). (xamarin#59)
* xamarin/Touch.Unit@6a10d44 Remove CLSCompliant attribute which causes compiler warnings. (xamarin#57)

Diff: https://github.com/spouliot/Touch.Unit/compare/9db795d50d9fe4ac5df77d3f0d85c1b84d32ce8c..6c5bb930b35cf326d1f650eac0a5ac9e679a4e09
rolfbjarne added a commit to rolfbjarne/xamarin-macios that referenced this pull request Jun 2, 2020
New commits in spouliot/Touch.Unit:

* xamarin/Touch.Unit@6c5bb93 [Touch.Client] Add net5 project files. (xamarin#65)
* xamarin/Touch.Unit@ef92ff9 Add tvOS version of Touch.Client. (xamarin#64)
* xamarin/Touch.Unit@705964d [Touch.Client] Add a client that uses MonoTouch.Dialog and NUnitLite from NuGet. (xamarin#63)
* xamarin/Touch.Unit@fbf9f30 Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (xamarin#62)
* xamarin/Touch.Unit@dfbf8cb [TouchRunner] Update the current element even if showing a sub element with failure info. (xamarin#61)
* xamarin/Touch.Unit@d5b1caa [TouchRunner] TestFinished may be called on a background thread, so make sure to execute any UI logic on the main thread. (xamarin#60)
* xamarin/Touch.Unit@ba1196f Convert existing projects to Xamarin.iOS/Unified. (xamarin#58)
* xamarin/Touch.Unit@f6958a2 Remove code to be compatible with MonoTouch (Classic Xamarin.iOS). (xamarin#59)
* xamarin/Touch.Unit@6a10d44 Remove CLSCompliant attribute which causes compiler warnings. (xamarin#57)

Diff: https://github.com/spouliot/Touch.Unit/compare/9db795d50d9fe4ac5df77d3f0d85c1b84d32ce8c..6c5bb930b35cf326d1f650eac0a5ac9e679a4e09
@rolfbjarne rolfbjarne mentioned this pull request Jun 2, 2020
rolfbjarne added a commit that referenced this pull request Jun 2, 2020
New commits in spouliot/Touch.Unit:

* xamarin/Touch.Unit@6c5bb93 [Touch.Client] Add net5 project files. (#65)
* xamarin/Touch.Unit@ef92ff9 Add tvOS version of Touch.Client. (#64)
* xamarin/Touch.Unit@705964d [Touch.Client] Add a client that uses MonoTouch.Dialog and NUnitLite from NuGet. (#63)
* xamarin/Touch.Unit@fbf9f30 Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (#62)
* xamarin/Touch.Unit@dfbf8cb [TouchRunner] Update the current element even if showing a sub element with failure info. (#61)
* xamarin/Touch.Unit@d5b1caa [TouchRunner] TestFinished may be called on a background thread, so make sure to execute any UI logic on the main thread. (#60)
* xamarin/Touch.Unit@ba1196f Convert existing projects to Xamarin.iOS/Unified. (#58)
* xamarin/Touch.Unit@f6958a2 Remove code to be compatible with MonoTouch (Classic Xamarin.iOS). (#59)
* xamarin/Touch.Unit@6a10d44 Remove CLSCompliant attribute which causes compiler warnings. (#57)

Diff: https://github.com/spouliot/Touch.Unit/compare/9db795d50d9fe4ac5df77d3f0d85c1b84d32ce8c..6c5bb930b35cf326d1f650eac0a5ac9e679a4e09
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3 participants