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watchOS project unexpected rebuild with no changes #3755
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Important this only happens for watchOS projects. Just tried and iOS projects are not being rebuilt with no changes, we don't re-install the app, we simply launch it. |
That might be the same sub-second issue in mono that's affecting other parts of the build, c.c. @rolfbjarne |
aka #3743? |
Not sure why it wouldn't happen for iOS project and only happen for watchOS projects though. |
I can reproduce this on Sierra, so it's not the sub-second issue affecting other parts of the build. From a quick look at the build logs my guess is that it's just missing MSBuild logic to detect already signed libraries. |
This is still happening with: https://gist.github.com/VincentDondain/794775d0286baaba13bd66f565c1cd1b |
xamarin-macios/msbuild/tests/Xamarin.iOS.Tasks.Tests/ProjectsTests/CodesignAppBundle.cs Lines 109 to 115 in b1feb2f
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Closing, since watchOS isn't supported anymore. |
Steps to Reproduce
Expected Behavior
Avoid rebuilding and redeploying when no changes were made (re-deploy is long).
Actual Behavior
Unexpected rebuild / redeploy.
Environment
Build Logs
2nd build logs:
https://gist.github.com/VincentDondain/c9e83d18e299bfe8245538129927bdcc
A rebuild shouldn't have happened the 2nd time as nothing changed.
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