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AS3 Handlers #6

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123 changes: 123 additions & 0 deletions as3/server/clothing.md
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# Clothing
##### Messages that handle clothing updates of penguins in a room.
---
### Update Color
Sent to all penguins in a room to show a penguin's new color when they change their current one.

`upc`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upc%0%123%1%`

### Update Head
Sent to all penguins in a room to show a penguin's new head item when they change their current one.

`uph`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%uph%0%123%1%`

### Update Face
Sent to all penguins in a room to show a penguin's new face item when they change their current one.

`upf`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upf%0%123%1%`

### Update Neck
Sent to all penguins in a room to show a penguin's new neck item when they change their current one.

`upn`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upn%0%123%1%`

### Update Body
Sent to all penguins in a room to show a penguin's new body item when they change their current one.

`upb`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upb%0%123%1%`

### Update Hands
Sent to all penguins in a room to show a penguin's new hand item when they change their current one.

`upa`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upa%0%123%1%`

### Update Feet
Sent to all penguins in a room to show a penguin's new feet item when they change their current one.

`upe`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upe%0%123%1%`

### Update Photo
Sent to all penguins in a room to show a penguin's new playercard photo/background when they change their current one.

This has no visible changes on the client unless you have the penguin's playercard open at the time, but the client will keep track of it.

`upp`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upp%0%123%1%`

### Update Pin
Sent to all penguins in a room to show a penguin's new playercard pin when they change their current one.

This has no visible changes on the client unless you have the penguin's playercard open at the time, but the client will keep track of it.

`upl`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|itemID|Unsigned integer|No|

##### Example
`%xt%upl%0%123%1%`
71 changes: 71 additions & 0 deletions as3/server/inventory.md
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# Inventory
##### Messages that pertain to users' items inventory functions.
---
### Query Player Awards
Sent to clients when they request a penguin's awards.

`qpa`

|Argument|Type|Variadic?|
|---|---|---|
|awards|Array of awards information|Yes|

##### `awards` Argument Table
Format: `awardID|creationDate|memberStatus`

|Argument|Type|
|---|---|
|awardID|Unsigned integer|
|creationDate|Timestamp|
|memberStatus|Boolean integer (0, 1)|

##### Example
`%xt%qpa%0%801|1151614800|0%802|1151614800|1%`

### Query Player Pins
Sent to clients when they request a penguin's pins.

`qpp`

|Argument|Type|Variadic?|
|---|---|---|
|pins|Array of pins information|Yes|

##### `pins` Argument Table
Format: `pinID|creationDate|memberStatus`

|Argument|Type|
|---|---|
|pinID|Unsigned integer|
|creationDate|Timestamp|
|memberStatus|Boolean integer (0, 1)|

##### Example
`%xt%qpp%0%550|1142553600|0%551|1143763200|1%`

### Get Inventory
Sent to clients when they request their penguin's items.

`gi`

|Argument|Type|Variadic?|
|---|---|---|
|itemID|Unsigned integer|Yes|

##### Example
`%xt%gi%0%413%414%567%`

### Add Item
Sent to clients after an item gets added to their penguin's inventory.

The new penguin's coin balance is sent for items that have a cost.

`ai`

|Argument|Type|Variadic?|
|---|---|---|
|itemID|Unsigned integer|No|
|newCoins|Unsigned integer|No|

##### Example
`%xt%ai%0%413%5000%`
101 changes: 101 additions & 0 deletions as3/server/player.md
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# Player
##### Messages pertaining to actions performed by penguin avatars.
---
### Send Frame
Sent to all penguins in a room to update a player frame.

`sf`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|frame|Unsigned integer|No|

##### Example
`%xt%sf%0%123%5%`

### Send Move
Sent to all penguins in a room to update a player location.
The client will animate moving the penguin from positionX to positionY.

`sp`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|positionX|Unsigned integer|No|
|positionY|Unsigned integer|No|

##### Example
`%xt%sp%0%123%0%0%`

### Send Throw Snowball
Sent to all penguins in a room to show a snowball thrown by a penguin.

The client will animate throwing a snowball from positionX to positionY.

`sb`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|positionX|Unsigned integer|No|
|positionY|Unsigned integer|No|

##### Example
`%xt%sb%0%123%0%0%`


### Send Emote
Sent to all penguins in a room to show an emote sent by a penguin.

`se`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|emoteID|Unsigned integer|No|

##### Example
`%xt%se%0%123%3%`

### Send Joke
Sent to all penguins in a room to show a joke said by a penguin.

`sj`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|jokeID|Unsigned integer|No|

##### Example
`%xt%sj%0%123%3%`


### Send Message
Sent to all penguins in a room to show a message said by a penguin.

`sm`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|message|String|No|

##### Example
`%xt%sm%0%123%Hello%`


### Send Safe Message
Sent to all penguins in a room to show a safe message said by a penguin.

`ss`

|Argument|Type|Variadic?|
|---|---|---|
|penguinID|Unsigned integer|No|
|safeMessageID|Unsigned integer|No|

##### Example
`%xt%ss%0%123%5%`
15 changes: 15 additions & 0 deletions as3/server/system.md
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# System
##### Messages that take care of unseen background logic unknown to the user.
---
### Heartbeat
Sent from the server in response to a client heartbeat/ping.
This message has no arguments, but the __internal room ID__ is still required.

`h`

|Argument|Type|Variadic?|
|---|---|---|
|None|N/A|N/A|

##### Example
`%xt%h%0%`