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# Auto detect text files and perform LF normalization | ||
* text=auto |
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Copyright (c) 2020 Joan Horvath and Rich Cameron | ||
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These models are licensed under a [Creative Commons Attribution 4.0 International license](https://creativecommons.org/licenses/by/4.0/). |
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# Calculus | ||
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This repository contains 3D printable calculus models for our book, [Make: Calculus](https://www.amazon.com/dp/168045739X/). | ||
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This project was supported, in part by grant number 90RE5024, from the U.S. Administration for Community Living, Department of Health and Human Services, Washington, D.C. 20201. | ||
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License [CC-BY-4.0](https://creativecommons.org/licenses/by/4.0/), with attribution: “Joan Horvath and Rich Cameron (with link to this repository).” |
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// File led_pendulum.ino | ||
// Makes a Circuit Playground or Circuit Playground Express | ||
// light up with one of three colors, depending on the acceleration | ||
// seen on a chosen axis | ||
// (c) 2022 Rich Cameron, for the book Make:Calculus | ||
// Licensed under a Creative Commons, Attribution, | ||
// CC-BY 4.0 international license, per | ||
// https://creativecommons.org/licenses/by/4.0/ | ||
// Attribute to Rich Cameron, at | ||
// repository github.com/whosawhatsis/Calculus | ||
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#include <Adafruit_CircuitPlayground.h> | ||
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#define X //capital X, Y or Z, the direction you will be swinging | ||
//use Y for Classic, X for Express (with USB pointed up) | ||
//(see the markings by your board's accelerometer) | ||
#define THRESHOLD 0.3 | ||
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void setup() { | ||
CircuitPlayground.begin(); | ||
CircuitPlayground.setBrightness(255); | ||
CircuitPlayground.clearPixels(); | ||
} | ||
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void loop() { | ||
float motion = | ||
#if defined(X) | ||
CircuitPlayground.motionX(); | ||
#elif defined(Y) | ||
-CircuitPlayground.motionY(); | ||
#elif defined(Z) | ||
CircuitPlayground.motionZ(); | ||
#else | ||
#error No valid axis specified. | ||
#endif | ||
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CircuitPlayground.clearPixels(); | ||
if(motion > THRESHOLD) for(int i = 0; i < 3; i++) | ||
CircuitPlayground.setPixelColor(i, 255, 0, 0); | ||
else if(motion < -THRESHOLD) for(int i = 7; i < 10; i++) | ||
CircuitPlayground.setPixelColor(i, 0, 0, 255); | ||
else for(int i = 4; i < 6; i++) | ||
CircuitPlayground.setPixelColor(i, 0, 255, 0); | ||
} |
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// File led_pendulum.ino | ||
// Makes a Circuit Playground or Circuit Playground Express | ||
// light up with one of two colors, depending on the acceleration | ||
// seen on a chosen axis | ||
// (c) 2022 Rich Cameron, for the book Make:Calculus | ||
// Licensed under a Creative Commons, Attribution, | ||
// CC-BY 4.0 international license, per | ||
// https://creativecommons.org/licenses/by/4.0/ | ||
// Attribute to Rich Cameron, at | ||
// repository github.com/whosawhatsis/Calculus | ||
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#include <Adafruit_CircuitPlayground.h> | ||
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#define Y //capital X, Y or Z, this is the direction you will be swinging (see the markings by your board's accelerometer). | ||
#define THRESHOLD 0.3 | ||
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void setup() { | ||
CircuitPlayground.begin(); | ||
CircuitPlayground.setBrightness(255); | ||
CircuitPlayground.clearPixels(); | ||
} | ||
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void loop() { | ||
float motion = | ||
#if defined(X) | ||
CircuitPlayground.motionX(); | ||
#elif defined(Y) | ||
-CircuitPlayground.motionY(); | ||
#elif defined(Z) | ||
CircuitPlayground.motionZ(); | ||
#else | ||
#error No valid axis specified. | ||
#endif | ||
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CircuitPlayground.clearPixels(); | ||
if(motion > THRESHOLD) for(int i = 0; i < 3; i++) | ||
CircuitPlayground.setPixelColor(i, 255, 0, 0); | ||
else if(motion < -THRESHOLD) for(int i = 7; i < 10; i++) | ||
CircuitPlayground.setPixelColor(i, 0, 0, 255); | ||
else for(int i = 4; i < 6; i++) | ||
CircuitPlayground.setPixelColor(i, 0, 255, 0); | ||
} |
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// File coneOfCylinders.scad | ||
// Creates a cone (or pyramid) of stacked cylinders | ||
// based on volume and height of the approximated cone | ||
// (actual volume will be greater) | ||
// (c) 2019-2022 Rich Cameron, for the book Make:Calculus | ||
// Licensed under a Creative Commons, Attribution, | ||
// CC-BY 4.0 international license, per | ||
// https://creativecommons.org/licenses/by/4.0/ | ||
// Attribute to Rich Cameron, at | ||
// repository github.com/whosawhatsis/Calculus | ||
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cylinders = 3; | ||
offset = [0, 0]; | ||
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v = 50000; // volume in cubic mm (cc * 1000) | ||
h = 90; // height in mm | ||
n = 300; // number of sides (not including bottom) | ||
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// STL files don't have curves, so a cone must be approximated by using a large number for n. Depending on size, you'll want to find a value for area that results in a side length (check the console output) around 0.2-0.5mm. Sides shorter than this will not look smoother noticeably smoother once printed. | ||
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// the rest is calculated... | ||
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a = v / h * 3; // base-sectional area | ||
s = 2 * sqrt(a * tan(180 / n) / n); | ||
apothem = (2 * a / n / s); | ||
r = apothem / cos(180 / n); | ||
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for(i = [0:cylinders - 1]) translate([offset[0] * (1 - i / cylinders), offset[1] * (1 - i / cylinders), i * h / cylinders]) cylinder(r = r * (cylinders - i) / cylinders, h = h / cylinders, $fn = n); | ||
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echo(str("base-sectional area: ", a)); // base-sectional area | ||
echo(str("side: ", s)); // side | ||
echo(str("radius: ", r)); // radius | ||
if((n % 2)) echo(str("radius + apothem: ", r + apothem)); // radius + apothem (only calculated for an odd number of sides) | ||
echo(str("apothem: ", apothem)); // apothem | ||
echo(str("circumscribed circle area: ", PI * pow(r, 2))); // circumscribed circle area | ||
echo(str("inscribed circle area: ", PI * pow(apothem, 2))); // inscribed circle area | ||
echo(str("polygon area: ", .5 * n * s * r * cos(180 / n))); // polygon area |
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// File obliqueCone.scad | ||
// Creates a hollow oblique cone (or pyramid) based on | ||
// volume and height | ||
// (c) 2016-2022 Rich Cameron, for the book Make:Calculus | ||
// Licensed under a Creative Commons, Attribution, | ||
// CC-BY 4.0 international license, per | ||
// https://creativecommons.org/licenses/by/4.0/ | ||
// Attribute to Rich Cameron, at | ||
// repository github.com/whosawhatsis/Calculus | ||
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// enter these three variables: | ||
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v = 50000; // volume in cubic mm (cc * 1000) | ||
h = 90; // height in mm | ||
n = 300; // number of sides (not including bottom) | ||
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wall = 1; | ||
tol = .2; | ||
lid = true; | ||
lip = .25; | ||
ball = 0; | ||
offset = [30, 0]; | ||
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// STL files don't have curves, so a cone must be approximated by using a large number for n. Depending on size, you'll want to find a value for area that results in a side length (check the console output) around 0.2-0.5mm. Sides shorter than this will not look smoother noticeably smoother once printed. | ||
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// the rest is calculated... | ||
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a = v / h * 3; // base-sectional area | ||
s = 2 * sqrt(a * tan(180 / n) / n); | ||
apothem = (2 * a / n / s); | ||
r = apothem / cos(180 / n); | ||
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difference() { | ||
union() { | ||
hull() { | ||
translate([0, 0, h]) mirror([0, 0, 1]) cylinder(r = 0 + wall, $fn = n, h = .0001); | ||
translate(offset) cylinder(r = r + wall, $fn = n, h = .0001); | ||
} | ||
if(ball) translate([0, 0, h - ball / 2 * cos(asin(2 * wall / ball))]) intersection() { | ||
sphere(ball / 2, $fs = .2, $fa = 2); | ||
} | ||
} | ||
difference() { | ||
linear_extrude(h * 2, scale = 0, center = true) translate(offset * 2) circle(r * 2, $fn = n); | ||
linear_extrude(1, center = true) translate(offset) difference() { | ||
circle(r * 2, $fn = n); | ||
circle(r - wall, $fn = n); | ||
} | ||
} | ||
} | ||
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echo(str("base-sectional area: ", a)); // base-sectional area | ||
echo(str("side: ", s)); // side | ||
echo(str("radius: ", r)); // radius | ||
if((n % 2)) echo(str("radius + apothem: ", r + apothem)); // radius + apothem (only calculated for an odd number of sides) | ||
echo(str("apothem: ", apothem)); // apothem | ||
echo(str("circumscribed circle area: ", PI * pow(r, 2))); // circumscribed circle area | ||
echo(str("inscribed circle area: ", PI * pow(apothem, 2))); // inscribed circle area | ||
echo(str("polygon area: ", .5 * n * s * r * cos(180 / n))); // polygon area |
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// File simpleCone.scad | ||
// Creates a cone (or pyramid) based on volume and height | ||
// (c) 2016-2022 Rich Cameron, for the book Make:Calculus | ||
// Licensed under a Creative Commons, Attribution, | ||
// CC-BY 4.0 international license, per | ||
// https://creativecommons.org/licenses/by/4.0/ | ||
// Attribute to Rich Cameron, at | ||
// repository github.com/whosawhatsis/Calculus | ||
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// enter these three variables: | ||
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v = 50000; // volume in cubic mm (cc * 1000) | ||
h = 90; // height in mm | ||
n = 300; // number of sides (not including bottom) | ||
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// STL files don't have curves, so a cone must be approximated by using a large number for n. Depending on size, you'll want to find a value for area that results in a side length (check the console output) around 0.2-0.5mm. Sides shorter than this will not look smoother noticeably smoother once printed. | ||
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// the rest is calculated... | ||
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a = v / h * 3; // base-sectional area | ||
s = 2 * sqrt(a * tan(180 / n) / n); | ||
apothem = (2 * a / n / s); | ||
r = apothem / cos(180 / n); | ||
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linear_extrude(h, scale = 0) translate(offset) difference(){ | ||
circle(r, $fn = n); | ||
//square(r); | ||
} | ||
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echo(str("base-sectional area: ", a)); // base-sectional area | ||
echo(str("side: ", s)); // side | ||
echo(str("radius: ", r)); // radius | ||
if((n % 2)) echo(str("radius + apothem: ", r + apothem)); // radius + apothem (only calculated for an odd number of sides) | ||
echo(str("apothem: ", apothem)); // apothem | ||
echo(str("circumscribed circle area: ", PI * pow(r, 2))); // circumscribed circle area | ||
echo(str("inscribed circle area: ", PI * pow(apothem, 2))); // inscribed circle area | ||
echo(str("polygon area: ", .5 * n * s * r * cos(180 / n))); // polygon area |
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// File cartesianGrid.scad | ||
// Creates a cube and segments for a cartesian coordinate system | ||
// (c) 2019-2022 Rich Cameron, for the book Make:Calculus | ||
// Licensed under a Creative Commons, Attribution, | ||
// CC-BY 4.0 international license, per | ||
// https://creativecommons.org/licenses/by/4.0/ | ||
// Attribute to Rich Cameron, at | ||
// repository github.com/whosawhatsis/Calculus | ||
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segments = false; // true to generate segments, false to generate grid | ||
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grid = 15;//size of each cube, mm | ||
size = 3; // size of one-quarter of overall demonstration cube | ||
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if(segments) { | ||
%grid(); | ||
segment(); | ||
} else { | ||
grid(); | ||
%segment(); | ||
} | ||
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module grid() difference() { | ||
linear_extrude(grid * size * 2, center = true, convexity = 5) difference() { | ||
square(grid * size * 2, center = true); | ||
for(i = [0, 1]) mirror([i, -i, 0]) for(i = [0, 1]) mirror([i, i, 0]) for(x = [-size:size]) translate([x * grid, grid * size, 0]) circle(1, $fn = 4); | ||
} | ||
for(i = [0, 1], j = [0, 1], k = [0, 1]) mirror([0, 0, k]) mirror([-k, k, 0]) mirror([i, i, 0]) mirror([j, 0, j]) mirror([0, 1, 1]) linear_extrude(grid * size * 2, center = true) for(x = [-size:size]) translate([x * grid, grid * size, 0]) circle(1, $fn = 4); | ||
intersection_for(i = [0, 1]) mirror([i, i, 0]) intersection_for(i = [0, 1]) mirror([i, 0, i]) cylinder(r = 1, h = 3, $fn = 4, center = true); | ||
for(i = [0, 1], j = [0, 1]) mirror([j, -j, 0]) mirror([i, 0, -i]) linear_extrude(grid * size * 2, convexity = 5) { | ||
square(grid * size * 2); | ||
for(i = [0, 1]) mirror([i, -i, 0]) for(x = [0:size - 1]) translate([x * grid, 0, 0]) circle(1, $fn = 4); | ||
} | ||
} | ||
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module segment() difference() { | ||
linear_extrude(grid) difference() { | ||
square(grid); | ||
for(x = [0, 1], y = [0, 1]) translate([x * grid, y * grid, 0]) circle(1, $fn = 4); | ||
} | ||
for(i = [0, 1]) mirror([i, -i, 0]) for(i = [0, 1]) mirror([1, 0, -1]) linear_extrude(grid) for(x = [0, 1], y = [0, 1]) translate([x * grid, y * grid, 0]) circle(1, $fn = 4); | ||
} |
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// File cylinderGrid.scad | ||
// Creates a cylinder and segments for a cylindrial coordinate system | ||
// (c) 2019-2022 Rich Cameron, for the book Make:Calculus | ||
// Licensed under a Creative Commons, Attribution, | ||
// CC-BY 4.0 international license, per | ||
// https://creativecommons.org/licenses/by/4.0/ | ||
// Attribute to Rich Cameron, at | ||
// repository github.com/whosawhatsis/Calculus | ||
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segments = false; // true to generate segments, false to generate grid | ||
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grid = 15; | ||
grid_angle = 360 / 4 / 3; | ||
size = 3; | ||
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$fs = .2; | ||
$fa = 2; | ||
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if(segments) { | ||
%grid(); | ||
for(i = [0:size - 1]) translate([i + 1, 1, 0]) segment(i); | ||
} else { | ||
grid(); | ||
for(i = [0:size - 1]) %segment(i); | ||
} | ||
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module grid() difference() { | ||
linear_extrude(grid * size * 2, center = true, convexity = 5) difference() { | ||
circle(grid * size); | ||
for(a = [0:grid_angle:359]) rotate(a) translate([grid * size, 0, 0]) circle(1, $fn = 4); | ||
} | ||
*intersection_for(i = [0, 1]) mirror([i, i, 0]) intersection_for(i = [0, 1]) mirror([i, 0, i]) cylinder(r = 1, h = 3, $fn = 4, center = true); | ||
linear_extrude(grid * size * 2, convexity = 5) { | ||
square(grid * size * 2); | ||
for(i = [0, 1]) mirror([i, -i, 0]) for(x = [1:size - 1]) translate([x * grid, 0, 0]) circle(1, $fn = 4); | ||
circle(1); | ||
} | ||
hull() for(i = [0, 1]) mirror([0, 0, i]) cylinder(r = 1, r2 = 0, h = 1); | ||
for(i = [-1, 1]) translate([0, 0, i * grid * size]) { | ||
rotate_extrude() difference() { | ||
union() for(x = [0:size - 1]) translate([x * grid, 0, 0]) circle(1, $fn = 4); | ||
translate([-1, 0, 0]) square(2, center = true); | ||
} | ||
for(a = [0:grid_angle:179]) rotate(a) mirror([1, 0, 1]) linear_extrude(grid * size * 2, center = true, convexity = 5) circle(1, $fn = 4); | ||
} | ||
for(z = [-size:size]) translate([0, 0, z * grid]) rotate_extrude() translate([size * grid, 0, 0]) circle(1, $fn = 4); | ||
intersection() { | ||
rotate_extrude() difference() { | ||
union() for(x = [0:size]) translate([x * grid, 0, 0]) circle(1, $fn = 4); | ||
translate([-1, 0, 0]) square(2, center = true); | ||
} | ||
linear_extrude(2, center = true) square(grid * size * 2); | ||
} | ||
for(z = [0:size - 1]) translate([0, 0, z * grid]) for(a = [0:grid_angle:90]) rotate(a) mirror([1, 0, -1]) linear_extrude(grid * size * 2, convexity = 5) circle(1, $fn = 4); | ||
} | ||
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module segment(choord = 0) difference() { | ||
linear_extrude(grid) difference() { | ||
intersection() { | ||
difference() { | ||
circle((choord + 1) * grid); | ||
circle(choord * grid); | ||
} | ||
square(grid * size * 2); | ||
rotate(grid_angle - 90) square(grid * size * 2); | ||
} | ||
for(a = [0, grid_angle]) rotate(a) for(x = [1:size]) translate([x * grid, 0, 0]) circle(1, $fn = 4); | ||
circle(1); | ||
} | ||
for(i = [0, 1]) translate([0, 0, i * grid]) { | ||
rotate_extrude() difference() { | ||
for(x = [0:size]) translate([x * grid, 0, 0]) circle(1, $fn = 4); | ||
translate([-1, 0, 0]) square(2, center = true); | ||
} | ||
for(a = [0:grid_angle:179]) rotate(a) mirror([1, 0, 1]) linear_extrude(grid * size * 2, center = true, convexity = 5) circle(1, $fn = 4); | ||
} | ||
} |
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