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We have an avatar auto-optimization pipeline coming online, and it can be tested in the options panel. (Ignore the UI)
We want to make this setting persistent, auto-detected, and applied to all avatars in the scene, for UX/performance reasons.
Requirements
Make the avatar setting persistent across reloads (apply directly on load, without the unoptimized avatar ever being rendered). Can use localStorage to store the setting
Make the setting apply to all avatars in the scene (all totumVRM)
Bugfix corner cases, like the dioramas not rendering
Support some sort of heuristic for setting the performance mode if it was not previously set, or at least don't always use the MToon HQ mode, since that is a performance killer -- one option is we default to the crunched avatar in all cases
(Performance optimization) use the crunched version of the avatar for depth rendering in the post processing stack, and the diorama, to collapse draw calls into one
The text was updated successfully, but these errors were encountered:
We have an avatar auto-optimization pipeline coming online, and it can be tested in the options panel. (Ignore the UI)
We want to make this setting persistent, auto-detected, and applied to all avatars in the scene, for UX/performance reasons.
Requirements
localStorage
to store the settingThe text was updated successfully, but these errors were encountered: