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[Scroll Unif.] Make hit test see scroller behind preserve-3d layers.
In FindAllLayersUpToAndIncludingFirstScrollable, if the first-hit layer had a nonzero sorting_context_id on its transform node, we were ignoring all layers in other 3D-rendering contexts. But we might need to look at them to find a scroller, rather than return a list consisting entirely of non-scroller 3D-sorted layers, which triggers the viewport-fallback case in InputHandler::HitTestScrollNode. Bug: 1354905 Change-Id: I675034d51ac16b19dc6a2bf0739a8449a74515c9 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3851125 Commit-Queue: Steve Kobes <[email protected]> Reviewed-by: David Bokan <[email protected]> Cr-Commit-Position: refs/heads/main@{#1038748}
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