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Fix edges disappearing in graph mode #2851

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Sep 14, 2017
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47 changes: 22 additions & 25 deletions client/app/scripts/charts/edge-container.js
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
import React from 'react';
import { Motion, spring } from 'react-motion';
import { Map as makeMap } from 'immutable';
import { Motion } from 'react-motion';
import { Repeat, fromJS, Map as makeMap } from 'immutable';
import { line, curveBasis } from 'd3-shape';
import { each, times, constant } from 'lodash';
import { times } from 'lodash';

import { NODES_SPRING_ANIMATION_CONFIG } from '../constants/animation';
import { NODE_BASE_SIZE, EDGE_WAYPOINTS_CAP } from '../constants/styles';
import { weakSpring } from '../utils/animation-utils';
import Edge from './edge';


Expand All @@ -23,7 +23,7 @@ const transformedEdge = (props, path, thickness) => (
// [{ x: 11, y: 22 }, { x: 33, y: 44 }] that can be used by D3.
const waypointsMapToArray = (waypointsMap) => {
const waypointsArray = times(EDGE_WAYPOINTS_CAP, () => ({}));
each(waypointsMap, (value, key) => {
waypointsMap.forEach((value, key) => {
const [axis, index] = [key[0], key.slice(1)];
waypointsArray[index][axis] = value;
});
Expand All @@ -35,8 +35,8 @@ const waypointsMapToArray = (waypointsMap) => {
const waypointsArrayToMap = (waypointsArray) => {
let waypointsMap = makeMap();
waypointsArray.forEach((point, index) => {
waypointsMap = waypointsMap.set(`x${index}`, spring(point.x, NODES_SPRING_ANIMATION_CONFIG));
waypointsMap = waypointsMap.set(`y${index}`, spring(point.y, NODES_SPRING_ANIMATION_CONFIG));
waypointsMap = waypointsMap.set(`x${index}`, weakSpring(point.get('x')));
waypointsMap = waypointsMap.set(`y${index}`, weakSpring(point.get('y')));
});
return waypointsMap;
};
Expand All @@ -53,15 +53,15 @@ export default class EdgeContainer extends React.PureComponent {
}

componentWillMount() {
if (this.props.isAnimated) {
this.prepareWaypointsForMotion(this.props.waypoints);
}
this.prepareWaypointsForMotion(this.props);
}

componentWillReceiveProps(nextProps) {
// immutablejs allows us to `===`! \o/
if (this.props.isAnimated && nextProps.waypoints !== this.props.waypoints) {
this.prepareWaypointsForMotion(nextProps.waypoints);
const waypointsChanged = this.props.waypoints !== nextProps.waypoints;
const animationChanged = this.props.isAnimated !== nextProps.isAnimated;
if (waypointsChanged || animationChanged) {
this.prepareWaypointsForMotion(nextProps);
}
// Edge thickness will reflect the zoom scale.
const baseScale = (nextProps.scale * 0.01) * NODE_BASE_SIZE;
Expand All @@ -71,36 +71,33 @@ export default class EdgeContainer extends React.PureComponent {

render() {
const { isAnimated, waypoints, scale, ...forwardedProps } = this.props;
const { thickness, waypointsMap } = this.state;

if (!isAnimated) {
return transformedEdge(forwardedProps, waypoints.toJS(), this.state.thickness);
return transformedEdge(forwardedProps, waypoints.toJS(), thickness);
}

return (
// For the Motion interpolation to work, the waypoints need to be in a map format like
// { x0: 11, y0: 22, x1: 33, y1: 44 } that we convert to the array format when rendering.
<Motion
style={{
thickness: spring(this.state.thickness, NODES_SPRING_ANIMATION_CONFIG),
...this.state.waypointsMap.toJS(),
}}
>
{({ thickness, ...interpolatedWaypoints}) => transformedEdge(
forwardedProps, waypointsMapToArray(interpolatedWaypoints), thickness
<Motion style={{ interpolatedThickness: weakSpring(thickness), ...waypointsMap.toJS() }}>
{({ interpolatedThickness, ...interpolatedWaypoints}) => transformedEdge(
forwardedProps, waypointsMapToArray(fromJS(interpolatedWaypoints)), interpolatedThickness
)}
</Motion>
);
}

prepareWaypointsForMotion(waypoints) {
waypoints = waypoints.toJS();
prepareWaypointsForMotion({ waypoints, isAnimated }) {
// Don't update if the edges are not animated.
if (!isAnimated) return;

// The Motion library requires the number of waypoints to be constant, so we fill in for
// the missing ones by reusing the edge source point, which doesn't affect the edge shape
// because of how the curveBasis interpolation is done.
const waypointsMissing = EDGE_WAYPOINTS_CAP - waypoints.length;
const waypointsMissing = EDGE_WAYPOINTS_CAP - waypoints.size;
if (waypointsMissing > 0) {
waypoints = times(waypointsMissing, constant(waypoints[0])).concat(waypoints);
waypoints = Repeat(waypoints.get(0), waypointsMissing).concat(waypoints);
}

this.setState({ waypointsMap: waypointsArrayToMap(waypoints) });
Expand Down
13 changes: 3 additions & 10 deletions client/app/scripts/charts/node-container.js
Original file line number Diff line number Diff line change
@@ -1,13 +1,11 @@
import React from 'react';
import { Motion, spring } from 'react-motion';
import { Motion } from 'react-motion';

import { NODES_SPRING_ANIMATION_CONFIG } from '../constants/animation';
import { weakSpring } from '../utils/animation-utils';
import Node from './node';


const transformedNode = (otherProps, { x, y, k }) => (
// NOTE: Controlling blurring and transform from here seems to re-render
// faster than adding a CSS class and controlling it from there.
<g transform={`translate(${x},${y}) scale(${k})`}>
<Node {...otherProps} />
</g>
Expand All @@ -24,12 +22,7 @@ export default class NodeContainer extends React.PureComponent {

return (
// Animate the node if the layout is sufficiently small
<Motion
style={{
x: spring(dx, NODES_SPRING_ANIMATION_CONFIG),
y: spring(dy, NODES_SPRING_ANIMATION_CONFIG),
k: spring(scale, NODES_SPRING_ANIMATION_CONFIG),
}}>
<Motion style={{ x: weakSpring(dx), y: weakSpring(dy), k: weakSpring(scale) }}>
{interpolated => transformedNode(forwardedProps, interpolated)}
</Motion>
);
Expand Down
8 changes: 4 additions & 4 deletions client/app/scripts/components/time-travel-timeline.js
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,10 @@ import { connect } from 'react-redux';
import { drag } from 'd3-drag';
import { scaleUtc } from 'd3-scale';
import { event as d3Event, select } from 'd3-selection';
import { Motion, spring } from 'react-motion';
import { Motion } from 'react-motion';

import { zoomFactor } from '../utils/zoom-utils';
import { strongSpring } from '../utils/animation-utils';
import { linearGradientValue } from '../utils/math-utils';
import { trackMixpanelEvent } from '../utils/tracking-utils';
import {
Expand All @@ -17,7 +18,6 @@ import {
scaleDuration,
} from '../utils/time-utils';

import { NODES_SPRING_FAST_ANIMATION_CONFIG } from '../constants/animation';
import { TIMELINE_TICK_INTERVAL, ZOOM_TRACK_DEBOUNCE_INTERVAL } from '../constants/timer';


Expand Down Expand Up @@ -359,8 +359,8 @@ class TimeTravelTimeline extends React.Component {
return (
<Motion
style={{
focusedTimestampValue: spring(focusedTimestampValue, NODES_SPRING_FAST_ANIMATION_CONFIG),
durationPerPixelValue: spring(durationPerPixelValue, NODES_SPRING_FAST_ANIMATION_CONFIG),
focusedTimestampValue: strongSpring(focusedTimestampValue),
durationPerPixelValue: strongSpring(durationPerPixelValue),
}}>
{interpolated => this.renderAxis({
focusedTimestamp: moment(interpolated.focusedTimestampValue),
Expand Down
3 changes: 0 additions & 3 deletions client/app/scripts/constants/animation.js

This file was deleted.

10 changes: 10 additions & 0 deletions client/app/scripts/utils/animation-utils.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
import { spring } from 'react-motion';


export function weakSpring(value) {
return spring(value, { stiffness: 100, damping: 18, precision: 1 });
}

export function strongSpring(value) {
return spring(value, { stiffness: 800, damping: 50, precision: 1 });
}