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Fix for skipped levels being doubled #269

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Fix for skipped levels being doubled #269

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JimRaynor56
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Fixes #253
Also included are a few changes to avoid recalculating values. Thanks to JohnMatt3000 for working through this with me.

Also included are a few changes to avoid recalculating values.  Thanks to JohnMatt3000 for working through this with me.
@JimRaynor56
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Yeah, I had just noticed that. Thank you.

I don't disagree with you, but one of them was being passed already and it was either that or waste time recalculating it. This also prevents there being any discrepancies if we finish a level in between function calls (not likely, but possible I suppose).

During a long fight the number of levels skipped should be dropping to 0.
@JimRaynor56
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Errors in build exist in parent branch. This should merge without problem.

@JimRaynor56
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No longer necessary after a358f83.

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