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chore(deps): update dependency maplibre-gl to v4 - autoclosed #125

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@renovate renovate bot commented Feb 8, 2024

Mend Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
maplibre-gl (source) ^3.3.1 -> ^4.0.0 age adoption passing confidence

Release Notes

maplibre/maplibre-gl-js (maplibre-gl)

v4.1.0

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✨ Features and improvements
  • Add option to position popup at subpixel coordinates to allow for smooth animations (#​3710)
  • Constrain horizontal panning when renderWorldCopies is set to false (3738)
🐞 Bug fixes
  • Fix popup appearing far from marker that was moved to a side globe (3712)
  • Set text color to ensure contrast in the attribution pill (3737)
  • Fix memory leak in Worker when map is removed (3734)
  • Fix issue with FullscreenControl when MapLibre is within a ShadowRoot (#​3573)

v4.0.2

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🐞 Bug fixes
  • Fix Style.setState ignoring validate flag (#​3709)
  • Fix marker flying off near horizon (3704)

v4.0.1

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✨ Features and improvements
  • Add setUrl method to RasterTileSource to dynamically update existing TileJSON resource. (3700)
🐞 Bug fixes
  • Fix Marker losing opacity after window resize (#​3656)
  • Fix vector tiles not loading when html is opened via "file://" (#​3681)

v4.0.0

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✨ Features and improvements
  • ⚠️ Remove all global getters and setters from maplibregl, this means the the following methods have changed:

    • maplibregl.version => getVersion()
    • maplibregl.workerCount => getWorkerCount(), setWorkerCount(...)
    • maplibregl.maxParallelImageRequests => getMaxParallelImageRequests(), setMaxParallelImageRequests(...)
    • maplibregl.workerUrl => getWorkerUrl(), setWorkerUrl(...)

    This is to avoid the need to use a global object and allow named exports/imports (#​3601)

  • ⚠️ Change attribution to be on by default, change MapOptions.attributionControl to be the type that the control handles, removed MapOptions.customAttribution (#​3618)
    Note: showing the logo of MapLibre is not required for using MapLibre.

  • ⚠️ Changed cooperative gesture config and removed the strings from it in favor of the locale variable (#​3621)

  • ⚠️ Changed the terrain enable disable locale key to match the other keys' styles, updated the typings to allow using locale with more ease (#​3621)

  • ⚠️ Add the ability to import a script in the worker thread and call addProtocol and removeProtocol there (#​3459) - this also changed how addSourceType works since now you'll need to load the script with maplibregl.importScriptInWorkers.

  • ⚠️ Changes addProtocol to be promise-based without the usage of callbacks and cancelable (#​3433)

  • ⚠️ Moved the addSourceType to be a part of the global maplibregl object instead of being per map object (#​3420)

  • ⚠️ Removed callback usage from map.loadImage in continue to below change (#​3422)

  • ⚠️ Changed the GeoJSONSource's getClusterExpansionZoom, getClusterChildren, getClusterLeaves methods to return a Promise instead of a callback usage (#​3421)

  • ⚠️ Changed the setRTLTextPlugin function to return a promise instead of using callback (#​3418) this also changed how the RTL pluing code is handled internally by splitting the main thread and worker thread code.

  • ⚠️ Remove setCooperativeGestures and getCooperativeGestures functions in favor of cooperativeGestures handler which now has an enabled() or disabled() methods (#​3430)

  • ⚠️ Changed the undeling worker communication from callbacks to promises. This has a breaking effect on the implementation of custom WorkerSource and how it behaves (#​3233)

  • ⚠️ Changed the Source interface to return promises instead of callbacks (#​3233)

  • ⚠️ Changed all the sources to be promises based. (#​3233)

  • ⚠️ Changed the map.loadImage method to return a Promise instead of a callback usage (#​3233)

  • Add "opacity" option and setOpacity method to Marker (#​3620)

  • Created a new example showing how to place a threejs scene as a CustomLayer over maplibre 3d-terrain (#​3429)

  • Changed ImageRequest to be Promise based (#​3233)

  • Improved precision and added a subtle fade transition to marker opacity changes (#​3431)

  • Adds support for terrain in setStyle with diff method (#​3515, #​3463)

  • Upgraded to use Node JS 20 and removed the dependency of gl package from the tests to allow easier develpment setup. (#​3452)

🐞 Bug fixes
  • Fix wheel zoom to be into the same direction above or under the horizon (#​3398)
  • Fix _cameraForBoxAndBearing not fitting bounds properly when using asymettrical camera viewport and bearing.(#​3591)
  • Fix missing export Map type in the d.ts file (#​3564)
  • Fix the shifted mouse events after a css transform scale on the map container (#​3437)
  • Fix markers remaining transparent when disabling terrain (#​3431)
  • Fix labels disappearing when enabling terrain at high zoom (#​3545)
  • Fix zooming outside the central globe when terrain 3D is enabled (#​3425)
  • Fix cursor being shown indefinitely as a pointer when removing a popup with its trackPointer method active (#​3434)
  • Fix a bug in showing cooperative gestures when scroll zoom is disabled (#​2498)
  • Handle loading of empty raster tiles (204 No Content) (#​3428)
  • Fixes a security issue in Actor against XSS attacks in postMessage / onmessage (#​3239)

v3.6.2

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🐞 Bug fixes

v3.6.1

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🐞 Bug fixes
  • Fix undefined _onEaseFrame call in Camera._renderFrameCallback() while doing Camera.jumpTo during a Camera.easeTo (#​3332)

v3.6.0

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✨ Features and improvements
  • Add getLayersOrder() to Map and Style (#​3279)
  • Updated description of fullscreen example (#​3311)
🐞 Bug fixes
  • Fix null feature properties in resolve_tokens (#​3272)

v3.5.2

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✨ Features and improvements
  • Convert plantuml diagrams to mermaid (#​3217)
  • Improve buffer transfer in Safari after Safari fixed a memory leak bug (#​3225)
  • Minify internal exports to reduce bundle size (#​3216)
🐞 Bug fixes
  • Add terrain property to map style object (#​3234)
  • Fix exception thrown from isWebGL2 check (#​3238)
  • Fix rollup watch mode (#​3270)

v3.5.1

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🐞 Bug fixes
  • Fix regression introduced in 3.5.0, related to async/await (#​3228)

v3.5.0

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✨ Features and improvements
  • Add setTiles method to RasterTileSource to dynamically update existing tile sources. (#​3208)

v3.4.1

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✨ Features and improvements
  • Locally rendered glyphs are double resolution (48px), greatly improving sharpness of CJK text. (#​2990, #​3006)
🐞 Bug fixes
  • Fix setStyle->style.setState didn't reset _serializedLayers (#​3133).
  • Fix Raster DEM decoding in safari private browsing mode (#​3185)

v3.4.0

Compare Source

✨ Features and improvements
  • Improve error message when a tile can't be loaded (#​3130)
  • Support custom raster-dem encodings (#​3087)
🐞 Bug fixes
  • Fixed Interrupting a scroll zoom causes the next scroll zoom to return to the prior zoom level by reseting scroll handler state properly (#​2709, #​3051)
  • Fix unit test warning about duplicate module names (#​3049)
  • Correct marker position when switching between 2D and 3D view (#​2996)
  • Fix error thrown when unsetting line-gradient [#​2683]
  • Update raster tile end points in documentation
  • Avoiding inertia animation on Mac when reduced motion is on (#​3068)
  • 3d buildings example doesn't work as expected (#​3165)

Configuration

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@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from 96fe4f1 to 1a52a5f Compare February 20, 2024 01:02
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from 1a52a5f to 062b07c Compare February 25, 2024 12:59
@renovate renovate bot changed the title chore(deps): update dependency maplibre-gl to v4 chore(deps): update dependency maplibre-gl to v4 - autoclosed Mar 17, 2024
@renovate renovate bot closed this Mar 17, 2024
@renovate renovate bot deleted the renovate/maplibre-gl-4.x branch March 17, 2024 09:20
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