Welcome to the EOS.IO source code repository! EOS.IO software enables developers to create and deploy high-performance, horizontally scalable, blockchain infrastructure upon which decentralized applications can be built.
This code is currently alpha-quality and under rapid development. That said, there is plenty early experimenters can do including, running a private multi-node test network and develop applications (smart contracts).
- EOS.IO Website
- Documentation
- Blog
- Community Telegram Group
- Developer Telegram Group
- White Paper
- Roadmap
- Getting Started
- Setting up a build/development environment
- Building EOS and running a node
- Example Currency Contract Walkthrough
- Running local testnet
- Doxygen documentation
- Running EOS in Docker
- Manual installation of the dependencies
The following instructions overview the process of getting the software, building it, running a simple test network that produces blocks, account creation and uploading a sample contract to the blockchain.
For Ubuntu 16.10 and MacOS Sierra, there is an automated build script that can install all dependencies and builds EOS.
It is called build.sh with following inputs.
- architecture [ubuntu|darwin]
- optional mode [full|build]
The second optional input can be full or build where full implies that it installs dependencies and builds eos. If you omit this input then build script always installs dependencies and then builds eos.
./build.sh <architecture> <optional mode>
Clone EOS repository recursively as below and run build.sh located in root eos
folder.
git clone https://github.com/eosio/eos --recursive
cd eos
./build.sh ubuntu
Now you can proceed to the next step - Creating and launching a single-node testnet
Before running the script make sure you have updated XCode and brew:
xcode-select --install
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
git clone https://github.com/eosio/eos --recursive
cd eos
./build.sh darwin
Now you can proceed to the next step - Creating and launching a single-node testnet
To download all of the code, download EOS source code and a recursion or two of submodules. The easiest way to get all of this is to do a recursive clone:
git clone https://github.com/eosio/eos --recursive
If a repo is cloned without the --recursive
flag, the submodules can be retrieved after the fact by running this command from within the repo:
git submodule update --init --recursive
The WASM_LLVM_CONFIG environment variable is used to find our recently built WASM compiler.
This is needed to compile the example contracts inside eos/contracts
folder and their respective tests.
cd ~
git clone https://github.com/eosio/eos --recursive
mkdir -p ~/eos/build && cd ~/eos/build
cmake -DBINARYEN_BIN=~/binaryen/bin -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOPENSSL_LIBRARIES=/usr/local/opt/openssl/lib ..
make -j4
Out-of-source builds are also supported. To override clang's default choice in compiler, add these flags to the CMake command:
-DCMAKE_CXX_COMPILER=/path/to/c++ -DCMAKE_C_COMPILER=/path/to/cc
For a debug build, add -DCMAKE_BUILD_TYPE=Debug
. Other common build types include Release
and RelWithDebInfo
.
To run the test suite after building, run the chain_test
executable in the tests
folder.
EOS comes with a number of programs you can find in ~/eos/build/programs
. They are listed below:
- eosd - server-side blockchain node component
- eosc - command line interface to interact with the blockchain
- eos-walletd - EOS wallet
- launcher - application for nodes network composing and deployment; more on launcher
After successfully building the project, the eosd
binary should be present in the build/programs/eosd
directory. Go ahead and run eosd
-- it will probably exit with an error, but if not, close it immediately with Ctrl-C. Note that eosd
created a directory named data-dir
containing the default configuration (config.ini
) and some other internals. This default data storage path can be overridden by passing --data-dir /path/to/data
to eosd
.
Edit the config.ini
file, adding the following settings to the defaults already in place:
# Load the testnet genesis state, which creates some initial block producers with the default key
genesis-json = /path/to/eos/source/genesis.json
# Enable production on a stale chain, since a single-node test chain is pretty much always stale
enable-stale-production = true
# Enable block production with the testnet producers
producer-name = inita
producer-name = initb
producer-name = initc
producer-name = initd
producer-name = inite
producer-name = initf
producer-name = initg
producer-name = inith
producer-name = initi
producer-name = initj
producer-name = initk
producer-name = initl
producer-name = initm
producer-name = initn
producer-name = inito
producer-name = initp
producer-name = initq
producer-name = initr
producer-name = inits
producer-name = initt
producer-name = initu
# Load the block producer plugin, so you can produce blocks
plugin = eosio::producer_plugin
# Wallet plugin
plugin = eosio::wallet_api_plugin
# As well as API and HTTP plugins
plugin = eosio::chain_api_plugin
plugin = eosio::http_plugin
Now it should be possible to run eosd
and see it begin producing blocks.
When running eosd
you should get log messages similar to below. It means the blocks are successfully produced.
1575001ms thread-0 chain_controller.cpp:235 _push_block ] initm #1 @2017-09-04T04:26:15 | 0 trx, 0 pending, exectime_ms=0
1575001ms thread-0 producer_plugin.cpp:207 block_production_loo ] initm generated block #1 @ 2017-09-04T04:26:15 with 0 trxs 0 pending
1578001ms thread-0 chain_controller.cpp:235 _push_block ] initc #2 @2017-09-04T04:26:18 | 0 trx, 0 pending, exectime_ms=0
1578001ms thread-0 producer_plugin.cpp:207 block_production_loo ] initc generated block #2 @ 2017-09-04T04:26:18 with 0 trxs 0 pending
...
EOS comes with example contracts that can be uploaded and run for testing purposes. Next we demonstrate how to upload and interact with the sample contract "currency".
First, run the node
cd ~/eos/build/programs/eosd/
./eosd
As you've previously added plugin = eosio::wallet_api_plugin
into config.ini
, EOS wallet will be running as a part of eosd
process. Every contract requires an associated account, so first, create a wallet.
cd ~/eos/build/programs/eosc/
./eosc wallet create # Outputs a password that you need to save to be able to lock/unlock the wallet
For the purpose of this walkthrough, import the private key of the inita
account, a test account included within genesis.json, so that you're able to issue API commands under authority of an existing account. The private key referenced below is found within your config.ini
and is provided to you for testing purposes.
./eosc wallet import 5KQwrPbwdL6PhXujxW37FSSQZ1JiwsST4cqQzDeyXtP79zkvFD3
First, generate some public/private key pairs that will be later assigned as owner_key
and active_key
.
cd ~/eos/build/programs/eosc/
./eosc create key # owner_key
./eosc create key # active_key
This will output two pairs of public and private keys
Private key: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Public key: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Important: Save the values for future reference.
Run the create
command where inita
is the account authorizing the creation of the currency
account and PUBLIC_KEY_1
and PUBLIC_KEY_2
are the values generated by the create key
command
./eosc create account inita currency PUBLIC_KEY_1 PUBLIC_KEY_2
You should then get a json response back with a transaction ID confirming it was executed successfully.
Go ahead and check that the account was successfully created
./eosc get account currency
If all went well, you will receive output similar to the following
{
"name": "currency",
"eos_balance": 0,
"staked_balance": 1,
"unstaking_balance": 0,
"last_unstaking_time": "2106-02-07T06:28:15"
}
Now import the active private key generated previously in the wallet:
./eosc wallet import XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Before uploading a contract, verify that there is no current contract:
./eosc get code currency
code hash: 0000000000000000000000000000000000000000000000000000000000000000
With an account for a contract created, upload a sample contract:
./eosc set contract currency ../../contracts/currency/currency.wast ../../contracts/currency/currency.abi
As a response you should get a json with a transaction_id
field. Your contract was successfully uploaded!
You can also verify that the code has been set with the following command
./eosc get code currency
It will return something like
code hash: 9b9db1a7940503a88535517049e64467a6e8f4e9e03af15e9968ec89dd794975
Next verify the currency contract has the proper initial balance:
./eosc get table currency currency account
{
"rows": [{
"account": "account",
"balance": 1000000000
}
],
"more": false
}
Anyone can send any message to any contract at any time, but the contracts may reject messages which are not given necessary permission. Messages are not sent "from" anyone, they are sent "with permission of" one or more accounts and permission levels. The following commands shows a "transfer" message being sent to the "currency" contract.
The content of the message is '{"from":"currency","to":"inita","amount":50}'
. In this case we are asking the currency contract to transfer funds from itself to
someone else. This requires the permission of the currency contract.
./eosc push message currency transfer '{"from":"currency","to":"inita","amount":50}' --scope currency,inita --permission currency@active
Below is a generalization that shows the currency
account is only referenced once, to specify which contract to deliver the transfer
message to.
./eosc push message currency transfer '{"from":"${usera}","to":"${userb}","amount":50}' --scope ${usera},${userb} --permission ${usera}@active
We specify the --scope ...
argument to give the currency contract read/write permission to those users so it can modify their balances. In a future release scope
will be determined automatically.
As a confirmation of a successfully submitted transaction you will receive json output that includes a transaction_id
field.
So now check the state of both of the accounts involved in the previous transaction.
./eosc get table inita currency account
{
"rows": [{
"account": "account",
"balance": 50
}
],
"more": false
}
./eosc get table currency currency account
{
"rows": [{
"account": "account",
"balance": 999999950
}
],
"more": false
}
As expected, the receiving account inita now has a balance of 50 tokens, and the sending account now has 50 less tokens than its initial supply.
To run a local testnet you can use a launcher
application provided in ~/eos/build/programs/launcher
folder.
For testing purposes you will run 2 local production nodes talking to each other.
cd ~/eos/build
cp ../genesis.json ./
./programs/launcher/launcher -p2 --skip-signature
This command will generate 2 data folders for each instance of the node: tn_data_0
and tn_data_1
.
You should see a following response:
adding hostname ip-XXX-XXX-XXX
found interface 127.0.0.1
found interface XXX.XX.XX.XX
spawning child, programs/eosd/eosd --skip-transaction-signatures --data-dir tn_data_0
spawning child, programs/eosd/eosd --skip-transaction-signatures --data-dir tn_data_1
To confirm the nodes are running, run following eosc
commands:
~/eos/build/programs/eosc
./eosc -p 8888 get info
./eosc -p 8889 get info
For each you should get a json with a blockchain information.
You can read more on launcher and its settings here
You can find more detailed API documentation in Doxygen reference: https://eosio.github.io/eos/
You can find up to date information about EOS Docker in the Docker Readme
If you prefer to manually build dependencies - follow the steps below.
This project is written primarily in C++14 and uses CMake as its build system. An up-to-date Clang and the latest version of CMake is recommended.
Dependencies:
- Clang 4.0.0
- CMake 3.5.1
- Boost 1.64
- OpenSSL
- LLVM 4.0
- secp256k1-zkp (Cryptonomex branch)
- binaryen
Install the development toolkit:
sudo apt-get update
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key|sudo apt-key add -
sudo apt-get install clang-4.0 lldb-4.0 cmake make \
libbz2-dev libssl-dev libgmp3-dev \
autotools-dev build-essential \
libbz2-dev libicu-dev python-dev \
autoconf libtool git
Install Boost 1.64:
cd ~
wget -c 'https://sourceforge.net/projects/boost/files/boost/1.64.0/boost_1_64_0.tar.bz2/download' -O boost_1.64.0.tar.bz2
tar xjf boost_1.64.0.tar.bz2
cd boost_1_64_0/
echo "export BOOST_ROOT=$HOME/opt/boost_1_64_0" >> ~/.bash_profile
source ~/.bash_profile
./bootstrap.sh "--prefix=$BOOST_ROOT"
./b2 install
source ~/.bash_profile
Install secp256k1-zkp (Cryptonomex branch):
cd ~
git clone https://github.com/cryptonomex/secp256k1-zkp.git
cd secp256k1-zkp
./autogen.sh
./configure
make
sudo make install
To use the WASM compiler, EOS has an external dependency on binaryen:
cd ~
git clone https://github.com/WebAssembly/binaryen.git
cd ~/binaryen
git checkout tags/1.37.14
cmake . && make
Add BINARYEN_ROOT
to your .bash_profile:
echo "export BINARYEN_ROOT=~/binaryen" >> ~/.bash_profile
source ~/.bash_profile
By default LLVM and clang do not include the WASM build target, so you will have to build it yourself:
mkdir ~/wasm-compiler
cd ~/wasm-compiler
git clone --depth 1 --single-branch --branch release_40 https://github.com/llvm-mirror/llvm.git
cd llvm/tools
git clone --depth 1 --single-branch --branch release_40 https://github.com/llvm-mirror/clang.git
cd ..
mkdir build
cd build
cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=.. -DLLVM_TARGETS_TO_BUILD= -DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=WebAssembly -DCMAKE_BUILD_TYPE=Release ../
make -j4 install
Your environment is set up. Now you can build EOS and run a node.
macOS additional Dependencies:
- Brew
- Newest XCode
Upgrade your XCode to the newest version:
xcode-select --install
Install homebrew:
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
Install the dependencies:
brew update
brew install git automake libtool boost openssl llvm@4 gmp
Install secp256k1-zkp (Cryptonomex branch):
cd ~
git clone https://github.com/cryptonomex/secp256k1-zkp.git
cd secp256k1-zkp
./autogen.sh
./configure
make
sudo make install
Install binaryen v1.37.14:
cd ~
git clone https://github.com/WebAssembly/binaryen.git
cd ~/binaryen
git checkout tags/1.37.14
cmake . && make
Add BINARYEN_ROOT
to your .bash_profile:
echo "export BINARYEN_ROOT=~/binaryen" >> ~/.bash_profile
source ~/.bash_profile
Build LLVM and clang for WASM:
mkdir ~/wasm-compiler
cd ~/wasm-compiler
git clone --depth 1 --single-branch --branch release_40 https://github.com/llvm-mirror/llvm.git
cd llvm/tools
git clone --depth 1 --single-branch --branch release_40 https://github.com/llvm-mirror/clang.git
cd ..
mkdir build
cd build
cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=.. -DLLVM_TARGETS_TO_BUILD= -DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=WebAssembly -DCMAKE_BUILD_TYPE=Release ../
make -j4 install
Add WASM_LLVM_CONFIG
and LLVM_DIR
to your .bash_profile
:
echo "export WASM_LLVM_CONFIG=~/wasm-compiler/llvm/bin/llvm-config" >> ~/.bash_profile
echo "export LLVM_DIR=/usr/local/Cellar/llvm/4.0.1/lib/cmake/llvm" >> ~/.bash_profile
source ~/.bash_profile