Import Metallic-Smoothness with Occlusion texture with shader implementation. (faster!) #987
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#986 マージ後にレビューお願いします。
Import 時の Metallic-Smoothnes および Occlusion の合体テクスチャの実装を、CPU から GPU に置き換えました。
テストにて互換は確認しています。
以下の glTF-Sample-Models の Import において、 Texture の Import に 3 秒かかっていたのが 2 秒になりました。
https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/FlightHelmet