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Fix WOF overlay between lamps & solenoids #255

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Mar 17, 2024
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2 changes: 1 addition & 1 deletion src/wpc/core.h
Original file line number Diff line number Diff line change
Expand Up @@ -306,7 +306,7 @@ extern void video_update_core_dmd(struct mame_bitmap *bitmap, const struct recta
#define CORE_FLIPPERSWCOL 11 /* internal array number */
#define CORE_STDSWCOLS 12 /* Base number of switch matrix columns */
#define CORE_CUSTSWCOL CORE_STDSWCOLS /* first custom (game specific) switch column */
#define CORE_MAXLAMPCOL 72 /* lamp column (0-7=std lamp matrix 8- custom) */
#define CORE_MAXLAMPCOL 78 /* lamp column (0-7=std lamp matrix 8- custom) */
#define CORE_STDLAMPCOLS 8 /* Base number of lamp matrix columns */
#define CORE_CUSTLAMPCOL CORE_STDLAMPCOLS /* first custom lamp column */
#define CORE_MAXPORTS 8 /* Maximum input ports */
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