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MaverickAl edited this page May 13, 2018
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Welcome to the Usagi wiki! Please use this for technical notes about the Usagi engine, both in terms of its implementation and how to use it.
For game-specific notes, please refer to the wiki for that game.
General coding
- Component Entity System
- Component System Best Practices
- Component entity system coding
- Component System TODOs
- LUA Scripting
- Coding Standards
- Platform specific code
- Modules
Engine
Tools
Build System