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Releases: visgl/luma.gl

v9.1.0-alpha.15

10 Aug 20:03
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v9.1.0-alpha.15 Pre-release
Pre-release
  • fix: luma8 sampler param compatibility (#2180)
  • chore(examples): Extract picking helper class from instancing example (#2178)
  • fix(examples): Restore transform example (#2177)
  • fix(examples): Fix TransformFeedback example (#2176)
  • feat(engine): New Swap class for managing pairs of buffers/textures for compute (#2175)
  • chore: Avoid use of luma.registerAdapters() (#2174)

v9.0.23

09 Aug 09:22
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  • shadertools: specularColor tests (#2172)

v9.0.22

09 Aug 09:03
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  • shadertools: Normalize specularColor (#2171)

v9.0.21

09 Aug 07:14
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  • shadertools: Attenuation vec3 (#2170)
  • shadertools: Normalize specularColor (#2169)

v9.0.20

08 Aug 10:20
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  • shadertools: Support mulitple lights in lighting module (#2166)

v9.1.0-alpha.14

07 Aug 19:55
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v9.1.0-alpha.14 Pre-release
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  • fix: texture integer coordinates, resize utils (#2167)
  • docs: A first pass on Transform docs (#2165)
  • chore: Add test case for Framebuffer.resize (#2163)

v9.0.19

07 Aug 10:36
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  • fix: update yarn.lock (#2162)

v9.1.0-alpha.13

06 Aug 18:00
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v9.1.0-alpha.13 Pre-release
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v9.0.18

06 Aug 16:46
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  • shadertools: lighting module fixes (#2159)

v9.1.0-alpha.12

05 Aug 16:03
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v9.1.0-alpha.12 Pre-release
Pre-release
  • chore(shadertools): Port lights and phongMaterial modules to WGSL (#2158)