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feat: expose more of vrs methods #10
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switched the demo to mediainfo as that is probably the best way to do it (unless you only have one video)
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I don't love the way
mediainfo
has leaked out of the Brightcove Player and into a couple of our open source projects. Is there a different/better way?There was a problem hiding this comment.
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We may be able to read spacial metadata from the video file. I am not sure that would work for HLS or if we even have access to it for mp4
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Yeah. Ignore me, I don't think it's a big deal. It's not BC-specific.
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It wasn't a leak, it was a conscious decision. At least for ads.
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However, it seems to me like it might be possible to get rid of the
mediainfo
usage? Just do everything through the VR options and also expose it viaplayer.vr.projection
? Then update usage of currentmediainfo
to reflect that?There was a problem hiding this comment.
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When we are dealing with switching media (I.E 360 video switches to non-360 or vice versa), it is not possible to tell wether a video is 360 or not. We could manually set it with
player.vr.projection
but it seems like it would be better to have a flag in the media itself that tells the player that the source is 360.