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Update to SFML 2.4.1 and fix particle texturing
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
diff --git a/extlibs/headers/stb_image/stb_image.h b/extlibs/headers/stb_image/stb_image.h | ||
index c3945c2..5fe1050 100644 | ||
--- a/extlibs/headers/stb_image/stb_image.h | ||
+++ b/extlibs/headers/stb_image/stb_image.h | ||
@@ -671,14 +671,9 @@ static int stbi__sse2_available() | ||
|
||
static int stbi__sse2_available() | ||
{ | ||
-#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 // GCC 4.8 or later | ||
- // GCC 4.8+ has a nice way to do this | ||
- return __builtin_cpu_supports("sse2"); | ||
-#else | ||
// portable way to do this, preferably without using GCC inline ASM? | ||
// just bail for now. | ||
return 0; | ||
-#endif | ||
} | ||
#endif | ||
#endif |
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