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Next #485

Merged
merged 12 commits into from
Dec 8, 2020
Merged

Next #485

merged 12 commits into from
Dec 8, 2020

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TimPietrusky
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TimPietrusky and others added 12 commits November 30, 2020 14:36
* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100
* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469
* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening
Adds specific windows 32bit-only icon to prevent jagged application icon

fixes #465
* fix(layout): adds workaround for layout restoration failure

* refactor(golden-layout): refactors layout restoration to work with vgl creation-error event
* feat(groups): adds keyboard bind to delete a group

* fix: removes console log
Updates module removal to use an action which deletes input links before a module's removal
@TimPietrusky TimPietrusky merged commit f3791e1 into main Dec 8, 2020
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2xAA commented Dec 8, 2020

🎉 This PR is included in version 3.7.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

@2xAA 2xAA added the released label Dec 8, 2020
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2 participants