[STABLE] 0.9.5
0.9.5
- Fixed Torch durability
- Changed showFermenterDuration to showDuration
- Added Beehive Auto Deposit
- Added option to display Beehive duration until the next honey is produced
- Fixed potential issues with enforceMod
- Fixed potential issues related to auto deposit and Mills and other production based entities (does not entirely fix lost items bug, yet)
- New free placement rotation mode for the default placement mode of the game
- Added block rating modifier for shields
- Updated the default difficulty scale of damage to 4% instead of 40%
- Option to Repair multiple pieces instead of just one when repairing
- Option to Disable food health/stamina bonus decreasing over time until food runs out
- Option to Auto repair equipment when interacting with workbench
- Option to have Hammer repairs all pieces in a radius around the target piece
- Death penalty modifiers
- Rested bonus per comfort level modifier
- Radius for pieces to contribute to comfort modifier
- Workbench attachment radius modifier
- Pieces always drop their full resources when destroyed setting
- ABM and AEM fixed in multiplayer instances
- Map Sync system that syncs your map progression on respawn and on server join with the server and allows you to have the same map progression as everyone else.
- Fixed issues regarding disableDamageToPlayerStructures preventing structural integrity damage and added disableDamageToPlayerBoats in addition as a separate option.
- Added option to modify the Buff duration and Cooldown of Guardian skills - Added a First Person camera mode
- Changed the way we handle player weight to be more compatible with other mods
- Made changes to the way Valheim Plus is loaded and unloaded when joining/leaving servers, this should remove some of the issues observed.
- Changed the way the version control detects a new version, this should results in less issues related to that feature.
- Fixed workbench radius display & spawn prevention.
New Map Synchronization System
This option is enabled and disabled by [Map] shareMapProgression
This is a sophisticated new version of a proper map sync with networking, local storage and other neat features.
It's a complex and reliable system for syncing everyone map progression on server join, even when the person was offline for a longer period of time.
TLDR; Its a server sided map sharing system using networking to convey map progression to each client based on the servers map.
Known Issues
- Inconsistent Auto Deposit behavior, we are on this. Our next update will focus on crafting from nearby chests, automatic furnace input and while we are at it we will also make sure to fix this specific issue once and for all.
More
We have more in our pipe and we would like to encourage other mod creators to reach out to us if they are interested in seeing their mods or features be added to V+. Everyone is welcome, all doors open and we aren't choosing beggars either- you will be paid for your contribution just like everyone in our development team at the moment.