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Updated readme
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Updated README.md in preparation for release of 0.5.0.0
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uxmal committed Jul 27, 2015
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reko - a general purpose decompiler.
====
Reko is a C# project containing a decompiler for machine code
# reko - a general purpose decompiler.

**Reko** is a C# project containing a decompiler for machine code
binaries. This project is freely available under the GNU General
Public License.

Expand All @@ -18,24 +18,27 @@ other reverse engineering of their machine code binaries. Use this
decompiler only if you have legal rights to decompiler the binary
(for instance if the binary is your own.)

== Version 0.5.0.0 ==
## Version 0.5.0.0
* Moved project from SourceForge
* Renamed project to 'Reko'
* Started implementation of heuristic static analysis.

== Version 0.4.5.0 ==
## Version 0.4.5.0
* Command line interpreter supports --default-to option
* More ARM instructions implemented
* CP/M environment added
* 64-bit Windows enviroment added

== Version 0.4.4.0 ==
## Version 0.4.4.0
* Mostly bugfixes

== Version 0.4.3.0 ==
## Version 0.4.3.0
* Beginnings of new tabbed GUI
* Command line interpreter now understands a few switches; try typing
decompile --help
* More x86 and m68k instructions supported

== Version 0.4.2.0 ==
## Version 0.4.2.0
* Added support for PS3 and System V ELF files.
* For fun: a C64 BASIC "decompiler"!
* Fixed the following submitted bugs
Expand All @@ -47,14 +50,14 @@ decompiler only if you have legal rights to decompiler the binary
* ImageSegmentRenders allow viewing of the structured data
in image segments.

== Version 0.4.1.0 ==
## Version 0.4.1.0
* (Crude) support for loading 32- and 64-bit PowerPC ELF binaries
* Many PowerPC opcodes supported.
* User interface bugfixes (broken keyboard accelerators etc)
* The Copy command (Ctrl+C) is supported in windows where it
makes sense.

== Version 0.4.0.0 ==
## Version 0.4.0.0
* Support added for loading packed binaries using unpacker scripts
written in OdbgScript.
* Modest beginning of an X86 emulator added to the solution
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