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publich 7x beta 1
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mariodivece committed May 22, 2024
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12 changes: 5 additions & 7 deletions README.md
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## Status Updates
- If you would like to support this project, you can show your appreciation via [PayPal.Me](https://www.paypal.me/mariodivece/50usd)
- Current Status: (2021-06-05) - Release 4.4.350 is now available, (see the <a href="https://github.com/unosquare/ffmediaelement/releases">Releases</a>)
- Current Status: (2024-05-21) - BETA 1 Release 7.0.360.1 is now available, (see the <a href="https://github.com/unosquare/ffmediaelement/releases">Releases</a>)
- NuGet Package available here: https://www.nuget.org/packages/FFME.Windows/
- FFmpeg Version: <a href="https://ffmpeg.org/download.html">4.4</a> -- Make sure you download one built as a SHARED library and for your right architecture (typically x64)
- FFmpeg Version: <a href="https://ffmpeg.org/download.html">7.0</a> -- Make sure you download one built as a SHARED library and for your right architecture (typically x64)
- BREAKING CHANGE: Starting realease 4.1.320 the `Source` dependency property has been downgraded to a notification property. Please use the asynchronous `Open` and `Close` methods instead.
- I have been learning a ton while writing this project. You can find my latest video and rendering experiments <a href="https://github.com/mariodivece/ffplaysharp">here (if you are curious)</a>

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* Downloading a compatible build

For a x64 build
* the **dlls** are located here, [4.4 x64](https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-n4.4-latest-win64-gpl-shared-4.4.zip),
* and the **exes** and **dlls** here, [5.1 x64](https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-n5.1-latest-win64-gpl-shared-5.1.zip)

combine the contents of the bin folder of both downloaded folders into a separate folder e.g `c:\ffmpeg`.
* the **dlls** are located here, [7.0 x64](https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full-shared.7z),
combine the contents of the `bin` folder of both downloaded folders into a separate folder e.g `c:\ffmpeg\x64`.

*The resulting contents of the folder e.g `c:\ffmpeg` should be so*
*The resulting contents of the folder e.g `c:\ffmpeg\x64` should be so*
- avcodec-59.dll
- avdevice-59.dll
- avfilter-8.dll
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<RepositoryType>GitHub</RepositoryType>
<RepositoryUrl>https://github.com/unosquare/ffmediaelement</RepositoryUrl>

<Version>7.0.360</Version>
<AssemblyVersion>7.0.360.0</AssemblyVersion>
<FileVersion>7.0.360.0</FileVersion>
<Version>7.0.360-beta.1</Version>
<AssemblyVersion>7.0.360.1</AssemblyVersion>
<FileVersion>7.0.360.1</FileVersion>
<LangVersion>preview</LangVersion>

<Authors>Mario Di Vece, and Contributors to the FFME project</Authors>
<Company>Unosquare SA de CV</Company>
<Product>Unosquare FFME Reference Media Player</Product>
<Description>Reference implementation of a media player using the FFME</Description>
<Copyright>Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2020</Copyright>
<Copyright>Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2024</Copyright>
<PackageProjectUrl>https://github.com/unosquare/ffmediaelement</PackageProjectUrl>
<ApplicationIcon>ffmpeg.ico</ApplicationIcon>
</PropertyGroup>
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10 changes: 5 additions & 5 deletions Unosquare.FFME.Windows/Unosquare.FFME.Windows.csproj
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<NeutralLanguage>en</NeutralLanguage>

<!-- Assembly Version Information -->
<AssemblyVersion>7.0.360.0</AssemblyVersion>
<FileVersion>7.0.360.0</FileVersion>
<AssemblyVersion>7.0.360.1</AssemblyVersion>
<FileVersion>7.0.360.1</FileVersion>

<!-- NuGet Package Properties -->
<!-- https://docs.microsoft.com/en-us/nuget/reference/msbuild-targets#pack-target -->
<PackageId>FFME.Windows</PackageId>
<PackageVersion>7.0.360</PackageVersion>
<Version>7.0.360</Version>
<PackageVersion>7.0.360-beta.1</PackageVersion>
<Version>7.0.360-beta.1</Version>
<Authors>Mario Di Vece, and Contributors to the FFME project</Authors>
<Title>FFME: The Adavanced WPF MediaElement Alternative</Title>
<Description>FFME is an advanced WPF MediaElement alternative. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video.</Description>
<Copyright>Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2020</Copyright>
<Copyright>Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2024</Copyright>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageProjectUrl>https://github.com/unosquare/ffmediaelement</PackageProjectUrl>
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2 changes: 1 addition & 1 deletion appveyor.yml
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version: '4.4.360.{build}'
version: '7.0.360.{build}'
image: Visual Studio 2019 Preview
configuration:
- Release
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