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fix: Fallback to specific regional culture if neutral culture isn't f…
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Youssef1313 committed Aug 30, 2021
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2 changes: 2 additions & 0 deletions src/SamplesApp/SamplesApp.Shared/SamplesApp.Shared.projitems
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Expand Up @@ -62,6 +62,8 @@
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\en-US\Resources.resw" />
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\en-US\Test01.resw" />
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\en\Resources.resw" />
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\es-ES\Resources.resw" />
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\es-MX\Resources.resw" />
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\fr-CA\Resources.resw" />
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\en\Test01.resw" />
<PRIResource Include="$(MSBuildThisFileDirectory)Strings\fr\Resources.resw" />
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123 changes: 123 additions & 0 deletions src/SamplesApp/SamplesApp.Shared/Strings/es-ES/Resources.resw
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@@ -0,0 +1,123 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
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Example:
... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized into a byte array
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123 changes: 123 additions & 0 deletions src/SamplesApp/SamplesApp.Shared/Strings/es-MX/Resources.resw
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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
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name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<value>Text in 'es-MX'</value>
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</root>
Original file line number Diff line number Diff line change
Expand Up @@ -123,6 +123,15 @@ public void When_MissingLocalizedResource_FallbackOnParent()
Assert.AreEqual(@"Text in 'fr'", SUT.GetString("Given_ResourceLoader/When_LocalizedResource"));
}

[TestMethod]
public void When_MissingLocalizedResource_FallbackOnRegional()
{
var SUT = ResourceLoader.GetForViewIndependentUse();

CultureInfo.CurrentUICulture = new CultureInfo("es");
Assert.AreEqual(@"Text in 'es-MX'", SUT.GetString("Given_ResourceLoader/When_LocalizedResource"));
}

[TestMethod]
public void When_MissingLocalizedResource_FallbackOnDefault()
{
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11 changes: 11 additions & 0 deletions src/Uno.UWP/ApplicationModel/Resources/ResourceLoader.cs
Original file line number Diff line number Diff line change
Expand Up @@ -184,6 +184,17 @@ private static IEnumerable<string> GetCulturesHierarchy(CultureInfo culture)
{
yield return culture.IetfLanguageTag.ToLowerInvariant();

// If we have a culture that doesn't specify country/region, we want to match its specific cultures if it's not found.
// For example, if we have es and it's not found, we want to match es-MX
if (culture.IsNeutralCulture)
{
var specificCultures = CultureInfo.GetCultures(CultureTypes.SpecificCultures).Where(c => c.Parent.Equals(culture));
foreach (var specificCulture in specificCultures)
{
yield return specificCulture.IetfLanguageTag.ToLowerInvariant();
}
}

culture = culture.Parent;
}

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