This project is obsolete. CanvasKit should support offscreen canvas.
Fork of Skia's canvaskit with changes to support offscreen canvas, releases kept in sync with upstream.
Current canvaskit sync version: 0.17.3
Created for use with React-CanvasKit
- Force the use of WebGL1 (because of broken Emscripten WebGL detection for offscreen canvas)
- Easy consuming of the canvaskit library (so no copy steps required)
- ES6 module
- Includes (incomplete) typescript definitions based on https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/canvaskit-wasm
yarn add canvaskit-oc
The WASM part included in this library is by default not directly used when bundled. Instead, the (same) wasm library is downloaded from unpkg at runtime. The reason for this is the often broken way bundlers and Emscripten resolve WASM libraries.
import { init } from 'canvaskit-oc'
init().then(canvasKit => {
// do your canvaskit thing
})
If needed, you can still tell canvaskit-oc to use a different URL to resolve the WASM library. The canvaskit.wasm
WASM file is still present
in node_modules
so you can copy it and use ie. the webpack file-loader plugin and import the WASM library, which will resolve to a local URL.
Make sure to give it a different extension than .wasm
or webpack will try to import it directly.
import { init as canvasKitInit } from 'canvaskit-oc'
import canvaskitWasmURL from './canvaskit.wasm.asset'
canvasKitInit({locateFile: () => canvaskitWasmURL})
This example Webpack config configures a loader to get a URL from the wasm asset file. The name part is optional but does speed up the processing of the wasm file by the browser as it will be served using application/wasm mimetype which enables the browser to do streaming compilation.
const path = require('path')
module.exports = {
entry: './src/index.js',
output: {
filename: 'main.js',
path: path.resolve(__dirname, 'dist'),
},
module: {
rules: [
{
test: /\.(asset)$/i,
use: [
{
loader: 'file-loader',
options: {
name: '[contenthash].wasm'
}
},
],
}
]
}
}