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🐛 Fix Simulator TFT compile (MarlinFirmware#25279)
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/** | ||
* Marlin 3D Printer Firmware | ||
* Copyright (c) 2023 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] | ||
* | ||
* Based on Sprinter and grbl. | ||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <https://www.gnu.org/licenses/>. | ||
* | ||
*/ | ||
#pragma once | ||
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#define TFT_EXCHANGE_XY _BV32(1) | ||
#define TFT_INVERT_X _BV32(2) | ||
#define TFT_INVERT_Y _BV32(3) | ||
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#define TFT_NO_ROTATION (0x00) | ||
#define TFT_ROTATE_90 (TFT_EXCHANGE_XY | TFT_INVERT_X) | ||
#define TFT_ROTATE_180 (TFT_INVERT_X | TFT_INVERT_Y) | ||
#define TFT_ROTATE_270 (TFT_EXCHANGE_XY | TFT_INVERT_Y) | ||
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#define TFT_MIRROR_X (TFT_INVERT_Y) | ||
#define TFT_MIRROR_Y (TFT_INVERT_X) | ||
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#define TFT_ROTATE_90_MIRROR_X (TFT_ROTATE_90 ^ TFT_MIRROR_X) | ||
#define TFT_ROTATE_90_MIRROR_Y (TFT_ROTATE_90 ^ TFT_MIRROR_Y) | ||
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#define TFT_ROTATE_180_MIRROR_X (TFT_ROTATE_180 ^ TFT_MIRROR_X) | ||
#define TFT_ROTATE_180_MIRROR_Y (TFT_ROTATE_180 ^ TFT_MIRROR_Y) | ||
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#define TFT_ROTATE_270_MIRROR_X (TFT_ROTATE_270 ^ TFT_MIRROR_X) | ||
#define TFT_ROTATE_270_MIRROR_Y (TFT_ROTATE_270 ^ TFT_MIRROR_Y) | ||
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// TFT_ROTATION is user configurable | ||
#ifndef TFT_ROTATION | ||
#define TFT_ROTATION TFT_NO_ROTATION | ||
#endif | ||
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// TFT_ORIENTATION is the "sum" of TFT_DEFAULT_ORIENTATION plus user TFT_ROTATION | ||
#define TFT_ORIENTATION ((TFT_DEFAULT_ORIENTATION) ^ (TFT_ROTATION)) | ||
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// Set TFT_COLOR_UI_PORTRAIT flag, if needed | ||
#if ((TFT_ORIENTATION) & TFT_EXCHANGE_XY) == 0 | ||
#define TFT_COLOR_UI_PORTRAIT 1 | ||
#endif | ||
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#define TFT_COLOR_RGB _BV32(3) | ||
#define TFT_COLOR_BGR _BV32(4) | ||
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// Each TFT Driver is responsible for its default color mode. | ||
// #ifndef TFT_COLOR | ||
// #define TFT_COLOR TFT_COLOR_RGB | ||
// #endif | ||
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#define TOUCH_ORIENTATION_NONE 0 | ||
#define TOUCH_LANDSCAPE 1 | ||
#define TOUCH_PORTRAIT 2 | ||
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#ifndef TOUCH_CALIBRATION_X | ||
#define TOUCH_CALIBRATION_X 0 | ||
#endif | ||
#ifndef TOUCH_CALIBRATION_Y | ||
#define TOUCH_CALIBRATION_Y 0 | ||
#endif | ||
#ifndef TOUCH_OFFSET_X | ||
#define TOUCH_OFFSET_X 0 | ||
#endif | ||
#ifndef TOUCH_OFFSET_Y | ||
#define TOUCH_OFFSET_Y 0 | ||
#endif | ||
#ifndef TOUCH_ORIENTATION | ||
#define TOUCH_ORIENTATION TOUCH_LANDSCAPE | ||
#endif | ||
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