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[BACKEND] Fix uses of getOrder(DotOperand(Nvidia) and MMA(Nvidia)) #5055
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a643eba
Fix uses of getOrder
lezcano a0ce675
more fixes
lezcano 7b681d0
Test Dot. Bypass a proper getOrder use
lezcano 52f3c2f
Fix another getOrder
lezcano a897369
Fix another getOrder
lezcano 5c15d60
Fix another getOrder
lezcano 2eb481d
Revert testing changes
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What if you call
getWarpOrder(dot operand layout)
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IMO it seems just fine to still have
getWarpOrder
defined for dot operand layouts.But it causes confusion for you, I will add a condition for dot operand layouts here.
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In that case it will break hard. That is good, because incidentally
delinearize
would not work as expected. Before it would create incorrect results, now at least it breaks hard.Note that there is no combination of
warpsPerCTA
andwarpOrder
that can represent the order of DotOperands, so I think it's better to break hard,